algorithmic modeling for Rhino
Nothing special. Particles move along a very complicated nurbs curve, relationships are computed based on maximum allowed distance. Distance changes over time.
I was certain that I read a very complicated Nurbs ''''''Surface''''.
Clean and smart solution btw.
I used a similar approach to create this video a few years back.
I am certain David wrote his own algorithm, but you replicate this effect using the walkers component from Nudibranch. I suppose the methodology is quite similar.Best,
Very cool. How did you make this?
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