Grasshopper

generative modeling for Rhino

"Boid" animation based on Craig Reynolds concept.
Some "boids" are trapped within the sphere.
Done with Rhino3d and Grasshopper3d, Hoopsnake, Spiderweb.
Not the best way to do it but useful to show that the concept of agents can also be used in Grasshopper3d.
Also not the first time done in Grasshopper, but as fare as I know first time without any scripting component.

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Comment by Richard Schaffranek on January 19, 2013 at 10:20am

I have already downloaded it, I am very interested in the path following behaviour and if it is possible to link it to spiderweb > could be very interesting.

Comment by robert cervellione on January 18, 2013 at 8:22pm

you can try locust, it is a plugin that has most of the boids behavior for agent based simulation. check out the group "cerver tools" or www.cerver.org

Comment by Christian Schmidts on January 18, 2013 at 3:42pm

interesting to see thats it possible - will check it - thx  for sharing!

Comment by Richard Schaffranek on January 18, 2013 at 7:11am

Get definition from here.

Oh, one part was scripted, the camera was scripted to follow one boid...

Disable VB component to stop the camera viewport update ...

Comment by Marios Tsiliakos on January 18, 2013 at 3:21am

Would really like to see the definition for that. thumbs up for the non-scripting idea.

Comment by Richard Schaffranek on January 18, 2013 at 2:49am

Thx, for the hint, seams interesting

Comment by Michael Pryor on January 17, 2013 at 8:08pm
There is a plugin called locust you may be interested in.

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