Comments - Gear simulator - Grasshopper2024-03-28T22:34:37Zhttps://www.grasshopper3d.com/profiles/comment/feed?attachedTo=2985220%3ABlogPost%3A969018&xn_auth=noHi,
Any idea why this doesn'…tag:www.grasshopper3d.com,2019-05-18:2985220:Comment:19865752019-05-18T15:30:04.278ZMichael DiCarlohttps://www.grasshopper3d.com/profile/MichaelDiCarlo
<p>Hi,</p>
<p></p>
<p>Any idea why this doesn't show up as a component option in GH for me? I've placed the gha file in the components folder, I have kangaroo... used to use it fine.. not compatible with R6?</p>
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<p>halp pleez</p>
<p>Hi,</p>
<p></p>
<p>Any idea why this doesn't show up as a component option in GH for me? I've placed the gha file in the components folder, I have kangaroo... used to use it fine.. not compatible with R6?</p>
<p></p>
<p>halp pleez</p> Hello , The gear component se…tag:www.grasshopper3d.com,2016-08-08:2985220:Comment:15782442016-08-08T04:38:00.501ZWinsion Lianghttps://www.grasshopper3d.com/profile/WinsionLiang
<p>Hello , The gear component seems unstable in RH5 SR11 + GH9.0076 today . </p>
<p>Easy to crash rhino .</p>
<p>Hello , The gear component seems unstable in RH5 SR11 + GH9.0076 today . </p>
<p>Easy to crash rhino .</p> hi,daniel and all
i can't dow…tag:www.grasshopper3d.com,2014-12-25:2985220:Comment:11943842014-12-25T11:45:45.239ZEsmaeil Mottaghihttps://www.grasshopper3d.com/profile/esmaeilmottaghi
<p>hi,daniel and all</p>
<p>i can't download "gear example file" ...if anyone have this "gear example file" or can download this file please send me! i need that</p>
<p>my email : esmaeil_mottaghi@yahoo.com</p>
<p>great thanks</p>
<p>hi,daniel and all</p>
<p>i can't download "gear example file" ...if anyone have this "gear example file" or can download this file please send me! i need that</p>
<p>my email : esmaeil_mottaghi@yahoo.com</p>
<p>great thanks</p> Hello Daniel,
i'm trying to…tag:www.grasshopper3d.com,2014-09-30:2985220:Comment:11401142014-09-30T17:30:37.544ZLuis García Larahttps://www.grasshopper3d.com/profile/LuisGarciaLara
<p>Hello Daniel, </p>
<p>i'm trying to simulate a hypo-cycloid with the gear simulator component, but i can't figure out how to use it, what i'm trying to reproduce are the curves like the picture <a href="http://www2.mat.dtu.dk/people/J.Gravesen/MoineauPump/Hypo3_2.html" target="_blank">http://www2.mat.dtu.dk/people/J.Gravesen/MoineauPump/Hypo3_2.html…</a></p>
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<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2654868192?profile=original" target="_self"><img class="align-full" height="199" src="http://storage.ning.com/topology/rest/1.0/file/get/2654868192?profile=RESIZE_1024x1024" width="405"></img></a></p>
<p>Hello Daniel, </p>
<p>i'm trying to simulate a hypo-cycloid with the gear simulator component, but i can't figure out how to use it, what i'm trying to reproduce are the curves like the picture <a href="http://www2.mat.dtu.dk/people/J.Gravesen/MoineauPump/Hypo3_2.html" target="_blank">http://www2.mat.dtu.dk/people/J.Gravesen/MoineauPump/Hypo3_2.html</a></p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2654868192?profile=original" target="_self"><img width="750" src="http://storage.ning.com/topology/rest/1.0/file/get/2654868192?profile=RESIZE_1024x1024" width="405" class="align-full" height="199"/></a></p>
<p><span>def: <a href="https://www.dropbox.com/s/ou5w082wezuhylt/20140930%20Hypo.gh?dl=0" target="_blank">https://www.dropbox.com/s/ou5w082wezuhylt/20140930%20Hypo.gh?dl=0</a><br/></span></p>
<p><span id="ouHighlight__0_8TO0_2">any</span><span id="noHighlight_0.1032798367086798"> </span><span id="ouHighlight__10_14TO4_7">help</span><span id="noHighlight_0.34517611539922655"> </span><span id="ouHighlight__16_19TO9_15">will be</span><span id="noHighlight_0.3031653694342822"></span><span id="noHighlight_0.7685507421847433"> </span><span id="ouHighlight__25_34TO22_28">welcome</span></p>
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<p><span>Thanks!</span></p> Thanks Daniel!
This plug-in s…tag:www.grasshopper3d.com,2013-12-13:2985220:Comment:9730472013-12-13T09:28:30.336ZThomas Carriothttps://www.grasshopper3d.com/profile/carriot
<p>Thanks Daniel!</p>
<p>This plug-in seems very usefull to study mechanism.</p>
<p>I'm going to try to modeling bevel gears with it.</p>
<p>Thanks Daniel!</p>
<p>This plug-in seems very usefull to study mechanism.</p>
<p>I'm going to try to modeling bevel gears with it.</p> Thomas - if you have the late…tag:www.grasshopper3d.com,2013-12-12:2985220:Comment:9725322013-12-12T12:48:52.327ZDaniel Pikerhttps://www.grasshopper3d.com/profile/DanielPiker
<p>Thomas - if you have the latest version of Grasshopper installed, the gumball is an option you can turn on from the display menu. Then you can select a point (it must be internalized not referenced, and its preview on) on the grasshopper canvas, and the gumball will appear in the rhino viewports</p>
<p>Thomas - if you have the latest version of Grasshopper installed, the gumball is an option you can turn on from the display menu. Then you can select a point (it must be internalized not referenced, and its preview on) on the grasshopper canvas, and the gumball will appear in the rhino viewports</p> I'm looking for the grasshopp…tag:www.grasshopper3d.com,2013-12-12:2985220:Comment:9722062013-12-12T09:43:05.343ZThomas Carriothttps://www.grasshopper3d.com/profile/carriot
<p>I'm looking for the grasshopper gumball and I can't find it.</p>
<p>It seems that the plug-in can't run without it</p>
<p>I'm looking for the grasshopper gumball and I can't find it.</p>
<p>It seems that the plug-in can't run without it</p> Well. I am not so familiar wi…tag:www.grasshopper3d.com,2013-12-05:2985220:Comment:9691172013-12-05T21:43:07.524ZCong Yehttps://www.grasshopper3d.com/profile/Andy
<p>Well. I am not so familiar with the exact logic in DAG, and of course interactions between NURBS objects probably would drag rhino behind, I am more curious based on current Kangaroo how to integrate meshes and Meshcollide together( in the current kangaroo, these passive collider are static in rhino). Is it possible to move these passive rigid objects? :D</p>
<p>Well. I am not so familiar with the exact logic in DAG, and of course interactions between NURBS objects probably would drag rhino behind, I am more curious based on current Kangaroo how to integrate meshes and Meshcollide together( in the current kangaroo, these passive collider are static in rhino). Is it possible to move these passive rigid objects? :D</p> Here the dependencies of the…tag:www.grasshopper3d.com,2013-12-05:2985220:Comment:9689072013-12-05T21:30:15.424ZDaniel Pikerhttps://www.grasshopper3d.com/profile/DanielPiker
<p>Here the dependencies of the gears have to follow the same directed-acyclic-graph as standard grasshopper definitions, so they get enforced in order from upstream to downstream.</p>
<p>Integrating it more fully within Kangaroo will mean enabling it to deal with things like kinematic loops, where there isn't such an ordering.</p>
<p>and yes - I think in theory extending the same approach to 3d should work, but interactions between complex NURBS surfaces might pose some speed challenges…</p>
<p>Here the dependencies of the gears have to follow the same directed-acyclic-graph as standard grasshopper definitions, so they get enforced in order from upstream to downstream.</p>
<p>Integrating it more fully within Kangaroo will mean enabling it to deal with things like kinematic loops, where there isn't such an ordering.</p>
<p>and yes - I think in theory extending the same approach to 3d should work, but interactions between complex NURBS surfaces might pose some speed challenges (though with this 2d stuff I've been pleasantly surprised by just how fast Rhino's curve-curve intersections are).</p> Daniel, I saw in the blog you…tag:www.grasshopper3d.com,2013-12-05:2985220:Comment:9689062013-12-05T21:13:46.594ZCong Yehttps://www.grasshopper3d.com/profile/Andy
<p>Daniel, I saw in the blog you posted long time ago of tons of algorithmic questions of 3D constraints which is the most tough parts, and you suggest Blender to simulate such experiments. Any ideas of when to make it in the new kangaroo? :D, but I am very excited to see the 2d rigid simulations.</p>
<p>Daniel, I saw in the blog you posted long time ago of tons of algorithmic questions of 3D constraints which is the most tough parts, and you suggest Blender to simulate such experiments. Any ideas of when to make it in the new kangaroo? :D, but I am very excited to see the 2d rigid simulations.</p>