Comments - Unfolding with Compound Transforms - Grasshopper2024-03-28T19:50:47Zhttps://www.grasshopper3d.com/profiles/comment/feed?attachedTo=2985220%3ABlogPost%3A203810&xn_auth=nohello Andrew,
I tried with th…tag:www.grasshopper3d.com,2018-08-21:2985220:Comment:19270162018-08-21T19:46:15.039ZLee Yi Chinhttps://www.grasshopper3d.com/profile/LeeYiChin
<p>hello Andrew,</p>
<p>I tried with the unrollBrep.gh script you shared, and I have some problem with that function. How the "curve" and "points" inputs work in this function? I supposed that is the curves or points we want to cut through when unrolling the surface. However, It didn't change anything while I inputed the curve to the function.<br/>Can you explain more about the the unrollBrep script?<br/><br/>Thank you so much!<br/><br/>Ruby</p>
<p>hello Andrew,</p>
<p>I tried with the unrollBrep.gh script you shared, and I have some problem with that function. How the "curve" and "points" inputs work in this function? I supposed that is the curves or points we want to cut through when unrolling the surface. However, It didn't change anything while I inputed the curve to the function.<br/>Can you explain more about the the unrollBrep script?<br/><br/>Thank you so much!<br/><br/>Ruby</p> undefinedHi Andrew,
Thank yo…tag:www.grasshopper3d.com,2018-08-09:2985220:Comment:19251402018-08-09T12:13:31.367ZMerve Akdoğanhttps://www.grasshopper3d.com/profile/MerveAkdogan
<p><a href="http://undefined" rel="noopener" target="_blank">undefined</a>Hi Andrew,</p>
<p></p>
<p>Thank you for your post, but unfortunately I could not unfold my triangulate surfaces with your code and actually ı do not know what the problem is. I have very limited time for production process of my design. I hope you can help me. I am attaching Rhino file of my triangulated surface and a screenshot of it.</p>
<p></p>
<p>Thank you in advance,</p>
<p>merve…</p>
<p><a href="http://undefined" target="_blank" rel="noopener">undefined</a>Hi Andrew,</p>
<p></p>
<p>Thank you for your post, but unfortunately I could not unfold my triangulate surfaces with your code and actually ı do not know what the problem is. I have very limited time for production process of my design. I hope you can help me. I am attaching Rhino file of my triangulated surface and a screenshot of it.</p>
<p></p>
<p>Thank you in advance,</p>
<p>merve<a href="http://storage.ning.com/topology/rest/1.0/file/get/2769361133?profile=original" target="_self"><img width="750" src="http://storage.ning.com/topology/rest/1.0/file/get/2769361133?profile=RESIZE_1024x1024" width="750" class="align-center"/></a></p> Hi Andrew,
I am trying to un…tag:www.grasshopper3d.com,2015-09-10:2985220:Comment:13591902015-09-10T14:34:54.848ZMichiel Spaapenhttps://www.grasshopper3d.com/profile/MichielSpaapen872
<p>Hi Andrew,</p>
<p></p>
<p>I am trying to unroll rectangular strips. Your unfold surface strips script however doesn't flatten my strip and the unroll brep script overlays some surfaces. Do you have any idea why this is?…<a href="http://storage.ning.com/topology/rest/1.0/file/get/75656311?profile=original" target="_self"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/75656311?profile=RESIZE_1024x1024" width="750"></img></a></p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/75656357?profile=original" target="_self"><img class="align-left" src="http://storage.ning.com/topology/rest/1.0/file/get/75656357?profile=RESIZE_1024x1024" width="637"></img></a></p>
<p>Hi Andrew,</p>
<p></p>
<p>I am trying to unroll rectangular strips. Your unfold surface strips script however doesn't flatten my strip and the unroll brep script overlays some surfaces. Do you have any idea why this is?<a href="http://storage.ning.com/topology/rest/1.0/file/get/75656311?profile=original" target="_self"><img width="750" src="http://storage.ning.com/topology/rest/1.0/file/get/75656311?profile=RESIZE_1024x1024" width="750" class="align-full"/></a></p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/75656357?profile=original" target="_self"><img width="637" src="http://storage.ning.com/topology/rest/1.0/file/get/75656357?profile=RESIZE_1024x1024" width="637" class="align-left"/></a></p> Hi Andrew,
Thanks for the qui…tag:www.grasshopper3d.com,2015-01-08:2985220:Comment:12006022015-01-08T04:08:07.806ZNathan Melenbrinkhttps://www.grasshopper3d.com/profile/NathanMelenbrink
<p>Hi Andrew,</p>
<p>Thanks for the quick reply. Yes, I've seen the Rhinocommon wiki on the unroll function. It's a good start but lacks the functionality I'm looking for. TT Toolbox is great but also doesn't offer any more functionality in terms of unrolling. But thank you for the suggestion. I'll give it a shot on my own and post back here when I get something...</p>
<p>Hi Andrew,</p>
<p>Thanks for the quick reply. Yes, I've seen the Rhinocommon wiki on the unroll function. It's a good start but lacks the functionality I'm looking for. TT Toolbox is great but also doesn't offer any more functionality in terms of unrolling. But thank you for the suggestion. I'll give it a shot on my own and post back here when I get something...</p> Hi Nathan -
Glad these defini…tag:www.grasshopper3d.com,2015-01-08:2985220:Comment:12006452015-01-08T03:42:00.670ZAndrew Heumannhttps://www.grasshopper3d.com/profile/AndrewHeumann
<p>Hi Nathan -</p>
<p>Glad these definitions have proven useful - but it's been a long time since the developers exposed rhino's native "unroll" functionality into rhinocommon, so many plug-ins and scripts exist to do the same thing as this. You can try this simple script: <a href="http://storage.ning.com/topology/rest/1.0/file/get/2768855100?profile=original" target="_self">UnrollBrep.gh</a> and I also hear good things about the unfold script in TT Toolbox. </p>
<p></p>
<p>Hi Nathan -</p>
<p>Glad these definitions have proven useful - but it's been a long time since the developers exposed rhino's native "unroll" functionality into rhinocommon, so many plug-ins and scripts exist to do the same thing as this. You can try this simple script: <a href="http://storage.ning.com/topology/rest/1.0/file/get/2768855100?profile=original" target="_self">UnrollBrep.gh</a> and I also hear good things about the unfold script in TT Toolbox. </p>
<p></p> Hi Andrew and All,
Unrolling…tag:www.grasshopper3d.com,2015-01-08:2985220:Comment:12004942015-01-08T03:37:19.735ZNathan Melenbrinkhttps://www.grasshopper3d.com/profile/NathanMelenbrink
<p>Hi Andrew and All,</p>
<p>Unrolling for fabrication has been a recurring issue for me in both my teaching and professional work. I'm posting here because Andrew's definitions are the best I've found yet (other than using Pepakura). First, does anyone know of any reliable add-on or custom component that does this within GH? I tried FabTools and some others than claim to do this, but without much success. </p>
<p><span>If it seems that indeed there isn't a suitable alternative to Pepakura,…</span></p>
<p>Hi Andrew and All,</p>
<p>Unrolling for fabrication has been a recurring issue for me in both my teaching and professional work. I'm posting here because Andrew's definitions are the best I've found yet (other than using Pepakura). First, does anyone know of any reliable add-on or custom component that does this within GH? I tried FabTools and some others than claim to do this, but without much success. </p>
<p><span>If it seems that indeed there isn't a suitable alternative to Pepakura, I'm comfortable enough with C# to give it a shot with a custom component. I would hope to include the functionality of Andrew's definition, and could replicate more Pepakura features such as tabs for gluing, and ridge/valley fold lines separated by layer. Of course I don't have access to Pepakura's source code, but I assume they're using some kind of greedy algorithm to split the mesh into as few contiguous parts as possible, which would also be helpful. A tool like that would be really helpful for me, and I assume others might find it useful as well. What do you think? </span></p> Hi Andrew,
It really seems br…tag:www.grasshopper3d.com,2014-10-08:2985220:Comment:11452062014-10-08T15:27:27.458ZCarina Carmohttps://www.grasshopper3d.com/profile/CarinaCarmo
<p>Hi Andrew,</p>
<p><br/>It really seems brilliant! But unfortunately It is not working.</p>
<p>The script that i downloaded was the last one (November 27, 2013)</p>
<p></p>
<p>There are 3 errors:</p>
<p>1. Before solution exception: access denied</p>
<p>2. solution exception: access denied</p>
<p>3. After solution exception:access denied</p>
<p></p>
<p>I hope you can help,</p>
<p>many thanks,</p>
<p>Carina</p>
<p>Hi Andrew,</p>
<p><br/>It really seems brilliant! But unfortunately It is not working.</p>
<p>The script that i downloaded was the last one (November 27, 2013)</p>
<p></p>
<p>There are 3 errors:</p>
<p>1. Before solution exception: access denied</p>
<p>2. solution exception: access denied</p>
<p>3. After solution exception:access denied</p>
<p></p>
<p>I hope you can help,</p>
<p>many thanks,</p>
<p>Carina</p> That's brilliant Andrew! than…tag:www.grasshopper3d.com,2013-11-27:2985220:Comment:9653242013-11-27T19:09:04.968ZArthur Mamou-Manihttps://www.grasshopper3d.com/profile/arthurmamoumani
<p>That's brilliant Andrew! thanks so much.</p>
<p>That's brilliant Andrew! thanks so much.</p> Hi arthur - this post is very…tag:www.grasshopper3d.com,2013-11-27:2985220:Comment:9652152013-11-27T18:33:15.754ZAndrew Heumannhttps://www.grasshopper3d.com/profile/AndrewHeumann
<p>Hi arthur - this post is very old. Much better ways to do things now - see <a href="http://storage.ning.com/topology/rest/1.0/file/get/2768855100?profile=original" target="_self">this script</a></p>
<p>Hi arthur - this post is very old. Much better ways to do things now - see <a href="http://storage.ning.com/topology/rest/1.0/file/get/2768855100?profile=original" target="_self">this script</a></p> Thanks a lot Andrew. Have you…tag:www.grasshopper3d.com,2013-11-26:2985220:Comment:9641612013-11-26T00:54:49.705ZArthur Mamou-Manihttps://www.grasshopper3d.com/profile/arthurmamoumani
<p>Thanks a lot Andrew. Have you tried doing the unfold_surface_strips.ghx using several strips as input? I am struggling to find where to adjust the definition to make it branched-list friendly (file <a href="https://www.dropbox.com/s/9sqrm9tnf3y1f93/Question.gh" target="_blank">here</a>).…</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768856211?profile=original" target="_self"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768856211?profile=RESIZE_1024x1024" width="750"></img></a></p>
<p>Thanks a lot Andrew. Have you tried doing the unfold_surface_strips.ghx using several strips as input? I am struggling to find where to adjust the definition to make it branched-list friendly (file <a href="https://www.dropbox.com/s/9sqrm9tnf3y1f93/Question.gh" target="_blank">here</a>).</p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768856211?profile=original"><img width="750" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768856211?profile=RESIZE_1024x1024" width="750"/></a></p>