generative modeling for Rhino
I am trying to create a bone or web structure like the picture above. I began with a cellular automata script component that I found, and I am modifying it. What I'd like to do is connect all of the corner points of an array of boxes that the cellular automata component is generating, and somehow pipe and smooth the connecting lines to begin to generate something like the structure above. I have tried to prox 3d the corner points, WB components, smoothing, voronoi 3d, and im out of ideas.. If you know how to create anything close to the structure above, PLEASE let me know! Thank you!!!