Grasshopper

algorithmic modeling for Rhino

All Blog Posts Tagged 'Surface' (7)

Surface tesselation

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Added by Magda Triantafyllidou on November 14, 2022 at 11:00am — 2 Comments

Panelling Irregular surface

Hi,

I know this question has been asked quite a lot of times and I have searched for the discussions but couldnt find a solution to it. So here is the problem - 

1. I created a polysurface by loft and chamfer and ultimate goal was to populate the geometry along the curvature with the help of UV components. I did not realise that you cannot do it in polysurface, so then learning from many discussions I exploded the polysurface to surfaces and tried to get UV from…

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Added by MOHD HARIS MASHKOOR on October 9, 2016 at 9:06pm — No Comments

Multiple Curves as attractors on Surface

Dearest Community

I have a first result. It´s a bit tricky to load more and more curves into this definition, since you have to add a Minimum compontnt for every new curve to get the smallest distance between a curve and a Point, but thats work in progress, ain´t it?

The File and the File :-)…

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Added by Florian von Wey-Lübeck on April 15, 2015 at 2:29am — 1 Comment

Grasshopper Subsitution for RhinoTerrain

Hi Everyone,

For those who are interested in a quick grasshopper routine that can essentially replace the need for a plugin like RhinoTerrain when creating topography from contour lines please see the attached files.

The resulting mesh topography is comparable with the mesh results generated from RhinoTerrain and can be done within…

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Added by STUDIOTJOA on January 4, 2013 at 7:47am — 3 Comments

Shrink Wrap with Kangaroo

This definition approximates a shrink wrap for generic brep geometry.



There are two steps:



The first step creates a mesh from a bounding box and drags each vertex to the closest point on the brep. Andrew Heumann offered a similar definition back in December (http://www.grasshopper3d.com/video/shrinkwrap-with-grasshopper?xg_source=activity)



The second step takes the…

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Added by Erick Katzenstein on October 29, 2011 at 1:00pm — 25 Comments

My Dynamic surfaces!

Dynamic surfaces

 

 

 

Added by Michele Calvano on September 13, 2011 at 3:43pm — No Comments

mesh quad surfaces

Here is a component I have made for obtaining a set of almost planar surfaces for approximating a NURBS surface. This components converts mesh quad surfaces into a set of individual NURBS surfaces. If you want to use this component for manufacturing a double curved surface; you need to check the maximum deviation of quads from planar status and see if you and your manufacturing technology can tolerate this much error. Enjoy. 

 …

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Added by Pirouz Nourian on June 28, 2011 at 2:30am — No Comments

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