Grasshopper

algorithmic modeling for Rhino

panhao
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  • Wuhan
  • China, mainland
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Mesh Color to Texture

The mesh is from Daniel Piker's blog.The MeshVertices are welded.First of all I separate the mesh into small pieces which is constructed by point grid.And each small piece can be convert to Nurbs.…

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Posted on April 23, 2014 at 3:04am — 1 Comment

developable surf?

The algorithm is simple.

First step is to build a surface Normal field.And then use laplace equation to draw the polylines on which each normal are perpendicular to a same vector.  

The cons are obvious.Cause I use the  Normal field to draw polylines. Each mesh face is not quite…

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Posted on April 21, 2012 at 10:13pm — 1 Comment

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At 2:14am on January 9, 2018, Kaijie Qian said…

能麻烦加个好友么,因为看到您做的http://www.grasshopper3d.com/video/hyperbolic-surface-buckling

关于hyperbolic-surface的,您是怎么把它增加厚度和平滑的,跪求指导。。

 
 
 

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