"Not proper fluid dynamics, but you can get nice ripple effects by taking the sine of the distance to a point and divide it by the distance. If you need more points, just multiply the results. Try different multipliers at different places to get…"
Hi,I am fairly new to grasshopper and was wondring if someone could help me with a project. I have a building form, the facades and roofs if you will Building_shape.JPG, and I want to create ripples on that like in the attached picture…See More