Grasshopper

algorithmic modeling for Rhino

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Fred Becquelin's Blog

Phasma v1.5.3 - debugged and add-on free

This one should work better...

Phasma v1.5.3 download…

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Posted on September 19, 2012 at 7:42am

Phasma - Developable surfaces for Grasshopper - Update

GET IT…

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Posted on September 17, 2012 at 5:30pm — 5 Comments

Fred Becquelin's Discussions

Phasma - Developable surfaces definition
36 Replies

Started this discussion. Last reply by Andrei Hakhovich Sep 18, 2012.

Tabs and tabs...
22 Replies

Started this discussion. Last reply by Fred Becquelin Mar 14, 2013.

Concavity/Convexity test on closed Curves or Breps?
10 Replies

Started this discussion. Last reply by ANGELOS Feb 15, 2012.

WISH : Value list from txt file
7 Replies

Started this discussion. Last reply by Fred Becquelin Oct 3, 2012.

Image manipulation
6 Replies

Started this discussion. Last reply by Fred Becquelin Aug 12, 2011.

Latest Activity

Fred Becquelin replied to Azubike Ononye's discussion Reducing Multiple Algorithms
"Hi! For this kind of stuff I usually use Dash Pattern, it helps culling the gaps..."
Tuesday
Jody Culbert liked Fred Becquelin's video
Monday
Fred Becquelin replied to Fred Becquelin's discussion Surface Morph... and reverse?
"Thanks Peter. But as you said it won't help! For one, the fuselage trim is unknown. Try a high wing configuration with a more cambered foil and you'll see how hard it is to find it! The "reach" of the blend on the fuselage…"
Monday
Pieter Segeren replied to Fred Becquelin's discussion Surface Morph... and reverse?
"Doh! just noticed that I forgot to adapt the definition it to a the tapered wing I used this time, the definition I posted was made using a straight extruded wing... sorry. But I know you'll get the idea anyway."
Sunday
Pieter Segeren replied to Fred Becquelin's discussion Surface Morph... and reverse?
"Hi Fred, interesting question, it reminded me of my Polikarpov I-16 project from several year ago, which I canceled then because of this problem area. I took a new look and now came up with this (see attachment). I know it doesn't answer any of…"
Sunday
Fred Becquelin posted a discussion

Surface Morph... and reverse?

Hi there,I've been working on some wing root blending for the last few weeks, and I did it in a classic rhino way with the blend surface command. It was a real pain in the neck, adding and adjusting"shapes" in the right way. And the results were not great, it's difficult to guess the right shape with such complex morphology.I also used Create and Apply UV curves tu help fairing the fuselage trim curve, so I figured : Why not do the blending in UVW space and then remap it?I gave it a try and it…See More
Saturday
Fred Becquelin liked Max Miller's photo
Apr 11
Fred Becquelin commented on Max Miller's photo
Thumbnail

color swarm

"Very nice! I'd love to try cnc engraving with this... Can we see the original picture?"
Apr 11
Fred Becquelin replied to GW's discussion Change Surface UV Axis?
"Oh so that's a different issue. There are many ways to create surfaces in rhino. Perhaps you should start with that... Doing stuff in rhino first is a good way to learn grasshopper. What result are you expecting?"
Apr 9
Fred Becquelin replied to GW's discussion Change Surface UV Axis?
"Hi GW, I think you could just create a rectangular surface however you see fit and then trim it with the curve... Did I get you right? Your gif makes me crazy I can't look at it without crossing eyes... :) "
Apr 9
Fred Becquelin replied to Arturo Steinberg's discussion Tangent to ellipse
"hum... Are we dumb! Remind me, what's an ellipse yet?"
Apr 9
Fred Becquelin replied to Arturo Steinberg's discussion Tangent to ellipse
"You mean Dot product... it'll be 1 if the vectors are collinear, -1 if they're opposite (and 0 if they're perpendicular). So I just plot the curve and solve it graphically , since I'm too damn lazy to write a search…"
Apr 9
Fred Becquelin replied to Arturo Steinberg's discussion Tangent to ellipse
Apr 8
Fred Becquelin replied to Yap's discussion Applying a pattern to a curved surface
"There are many ways to map stuff in the Transform>Morph section. My favourite is SrfMorph "
Apr 6
Fred Becquelin replied to qiushi's discussion non uniform subdivision(points) on curve
"Hi! I would go with some kind of attraction law. I heard the Nudibranch plugin is pretty powerful with them but I never used it... Any way here's the basic principle I would use. "
Mar 31
Fred Becquelin replied to andreas andreas's discussion Getting rid of points
"Another way is simple casting, if you don't mind red components... But I like David's solution better! Cheers "
Mar 31

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