Grasshopper

generative modeling for Rhino

Earl Washington
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  • Chicago, IL
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Joining hats to form a polyhedron!!!
1 Reply

hello all,i have one folding definition similar to chris wiggins hyperbolic paraboloid.  im trying to join hats to form a polyhedron.  however, everything works fine but at one point the planes…Continue

Started this discussion. Last reply by Evan Chakroff May 8, 2012.

Match a plane with a vector
7 Replies

How can I get a plane to follow a vector where the x,y,z points change every time I move a number slider?Continue

Started this discussion. Last reply by David Rutten Apr 29, 2012.

 

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Earl Washington commented on Chris Wilkins's video
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Hyperbolic Paraboloid Origami

"HOW DO YOU GET FOUR TO FOLD TOGETHER -  LIKE IN FOUR QUADRANTS"
May 9, 2012
Evan Chakroff replied to Earl Washington's discussion Joining hats to form a polyhedron!!!
"what kind of hats? Baseball? Beret? Fedora?"
May 8, 2012
Earl Washington posted a discussion

Joining hats to form a polyhedron!!!

hello all,i have one folding definition similar to chris wiggins hyperbolic paraboloid.  im trying to join hats to form a polyhedron.  however, everything works fine but at one point the planes overlap as it folds.  tried so many different things and still coming up with the same problem.  any ideas???See More
May 7, 2012
David Rutten replied to Earl Washington's discussion Match a plane with a vector
"You could do it now using a Rotate component and some plane components, but it will be nice to just do this simple task in one step. -- David Rutten david@mcneel.com Poprad, Slovakia"
Apr 29, 2012
Dedackelzucht replied to Earl Washington's discussion Match a plane with a vector
"looking forward, many thanks DeDackel"
Apr 29, 2012
David Rutten replied to Earl Washington's discussion Match a plane with a vector
"I just wrote an Adjust Plane component which performs minimal rotation on a plane until its Z-Axis points in the same direction as a custom vector. Will be available in the next release. -- David Rutten david@mcneel.com Poprad, Slovakia"
Apr 29, 2012
David Rutten replied to Earl Washington's discussion PLANE COMPONENTS!!!
"You can create a Plane from an origin point and a normal vector, but the rotation of this plane is under-constrained and therefore unpredictable. You may get a more consistent result by rotating an existing plane to match a new z-direction. However…"
Apr 29, 2012
Michael Pryor replied to Earl Washington's discussion PLANE COMPONENTS!!!
"post files"
Apr 28, 2012
Earl Washington replied to Earl Washington's discussion PLANE COMPONENTS!!!
"I've created a"Plane Normal", how do i create a plane that is perpendicular to that "Plane Normal"?"
Apr 28, 2012
Michael Pryor replied to Earl Washington's discussion PLANE COMPONENTS!!!
"frames?"
Apr 28, 2012
Earl Washington posted a discussion

PLANE COMPONENTS!!!

How can I get a plane to follow a vector where the x,y,z points change every time I move a number slider?See More
Apr 28, 2012
Earl Washington is now a member of Grasshopper
Apr 26, 2012

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