algorithmic modeling for Rhino

Daniel Hambleton
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Daniel Hambleton's Discussions

Geometry to Sound
2 Replies

So, I recently gave a talk on Xenakis and his approach to composition, and couldn't resist implementing a basic version of what he was talking about. The simulator is pretty limited, but proves the…Continue

Tags: file, c#, text, MIDI, Sound

Started this discussion. Last reply by Ayuna Mitupova Oct 25, 2014.

Wish: Save as dll?
1 Reply

I was wondering about possibly exporting a gh definition as a dll.....By default this dll would:expose the sliders as inputspackage all the components up somehowexpose a user defined output (maybe…Continue

Tags: dll, export

Started this discussion. Last reply by David Rutten Jun 18, 2012.

SPM Vector Components: Major New Release!
17 Replies

In this release we focused on creating a cohesive set of components that provide the flexibility to not only accurately find streamlines of given data sets and but also to intuitively manipulate and…Continue

Tags: Simulation, Integration, Particle, Components, Vector

Started this discussion. Last reply by Tourist Nov 9, 2016.

Transparent Mesh Vertex revisted...

I know this came up on the Geco discusion page, but I was wondering why exactly GH won't allow mesh vertices to be shaded with transparency...? I think it would be a great feature to add.Continue

Tags: Render, Transparency, Mesh

Started May 3, 2011

Architecture in Combination

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Daniel Hambleton's Page

Latest Activity

Sebastien Perrault liked Daniel Hambleton's photo
Jan 7
Daniel Hambleton liked David Rutten's video
Nov 14, 2016
Daniel Hambleton commented on David Rutten's photo

Image from shader

"Gotcha. (+1 for personal pledge to support all pixels :D)"
Nov 10, 2016
Daniel Hambleton commented on David Rutten's photo

Image from shader

"Great to see some shader-type support!  I'm a bit skeptical of fragment-type code in c#, though... Is there parallelization over the pixels? Can you get a decent frame rate? "
Nov 10, 2016
Tourist replied to Daniel Hambleton's discussion SPM Vector Components: Major New Release!
"very friendly, did not realize, thanks"
Nov 9, 2016
Laurent Delrieu replied to Daniel Hambleton's discussion SPM Vector Components: Major New Release!
"(re) look at : there is a file with extension gha => drag it in Grasshopper, it will install SPM. "
Nov 9, 2016
paula echeverri montes replied to Daniel Hambleton's discussion Vector Field Integration
"Hi Daniel, I've been trying to create a vector field but can't really manage to do it. I found your exercise  very interesting but can't manage to download the Isovist2 definition. Can you help me, thank you very much."
Oct 24, 2016
Marco Pellegrino commented on Daniel Hambleton's group SPM Vector Components
"is there any way to download the plug-in? When I click on the main link, I get this."
Jun 27, 2016
Daniel Hambleton replied to Daniel Hambleton's discussion Vector Field Integration
Apr 25, 2016
Dimitar Genov replied to Daniel Hambleton's discussion Vector Field Integration
"Hi, when I open your def it says "missing components" - vector field integration. where doI download the latest version? THanks!Dimi"
Apr 24, 2016
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Daniel Hambleton commented on Jay Rocket's blog post About the Character Modeling and Printing
"This is amazing...:)"
Dec 8, 2015
Theodoros Galanos commented on Daniel Hambleton's video

Dragonfly: Program vs. Partition Study

"Hello everyone! Was this ever developed further? I am very interested in ABM and architecture. Please let me know Thanks! Kind regards, Theodore."
Dec 3, 2015

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Comment Wall (3 comments)

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At 10:28am on December 4, 2013, guillermo oliver said…

Hi Daniel

I'm currently working in a academic project at the AA I am   trying to create river vector fields for different obstacles such piers, bridges columns, navigable channel etc.

I have been trying to download your examples but it sends me to the code instead ( I only able to download the rhino files but not the gh) , I just installed the plug in and have been playing with vortex component but not enough control yet, I would like to have water velocity continuity along the river and generate vortex when the field find and obstacle such a pier attach to the river bank.

1.-I am thinking on having 2 lines ( river banks)  as input and generator the vector field

2.-Different curves ( polygons) along the river attach to the river bank that create the vortex ( this ones could also be define by the centre of the actual pier as point with certain radius of action.

3.-And finally the z value of the vortex should decrease along the z axis ( surface water vortex bigger,) as tornado 

I would like to be able to set points and create or modify the vector field positioning this vortex that its position also should be related with its strength ( as closer to river bank as bigger the force of rotation) 

I would appreciate if you can address me  to some tutorials related or suggest the workflow 

many thanks! 

At 2:00pm on May 4, 2013, Jesus Galvez said…

Hello Daniel,

I have open a discussion for it's interest, but it's address to you. I would leave you an email, but I can't until you friend me. Thank you

At 9:14am on November 22, 2011, hamia Aghaiemeybodi said…


for some resone whe i instal the plug-in i can't have all the components, such as acceleration, vector field integration and so on, any specific reasone? . . .




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