Grasshopper

algorithmic modeling for Rhino

This form was sketched in Zbrush. Then the mesh was imported into Rhino. I traced curves over the meshes surface to create nurbs patches. Rendered in Keyshot. Weavebird was used for nice quads <3.Thanks to Micheal Pryor for his support!

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Comment by Igor Mitrić Lavovski on September 23, 2016 at 2:35am

Thank Lee, thanks for sharing it. It makes a sense...

Comment by Lee Souder on September 22, 2016 at 4:22pm

Then import the mesh into Rhino and draw curves with Osnap VERTEX (see below). Then it is up to you how to make the surface patch with your traced curves. In this case I used loft.

Does this make sense?

Comment by Lee Souder on September 22, 2016 at 4:04pm

Sure Igor. First sculpt your form in Zbrush. Then you need a less dense mesh to trace. You can either use "decimation master" or "ZRemesher" see below.

Comment by Igor Mitrić Lavovski on September 22, 2016 at 2:28pm
Great workflow! Can you show more about imported mesh, crvs and patching surfafes? Great work
Comment by Lee Souder on September 21, 2016 at 9:52pm

@Shong the Robotic AI tricked you!

Comment by Shong on September 21, 2016 at 8:01pm

I thought this is the back view XD

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