algorithmic modeling for Rhino
Interactive optimization where each triangle tries to remain approximately equilateral
Is it equal (within tolerance) edge lengths throughout? Care to post (or email) a sample surface and result? I'm getting good results from my force density algorithm (with a little manual smoothing, but not in real time) and the shopping centre roof is in detailed design phase now. I'll be posting some images of it shortly I hope.
Yes indeed, that paper was a major inspiration for this.
and yes, it is in Kangaroo and real-time interactive - videos coming soon.
This looks very much like the circle packings discussed in this article by A.Schiftner (et al). Did you use a similar approach or achieved this another way? Kangaroo?Anyway, this looks great!
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