algorithmic modeling for Rhino

Interactive optimization where each triangle tries to remain approximately equilateral

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Comment by L]G on March 5, 2011 at 1:34pm
This is amazing. is it possible to apply this same reasoning to any type of surface? i now it is quite tricky to use perforated metal panneling on outerskins , since the circles on the flat surface dont match the desire effect on when bent to possition. could this definition be applied to the problem?thanks
Comment by Jon Mirtschin on February 27, 2011 at 12:55am

Hey Dan, 


Is it equal (within tolerance) edge lengths throughout? Care to post (or email) a sample surface and result?  I'm getting good results from my force density algorithm (with a little manual smoothing, but not in real time) and the shopping centre roof is in detailed design phase now.  I'll be posting some images of it shortly I hope.





Comment by Wiktor Kidziak on February 26, 2011 at 4:46pm
mm very nice.
Comment by Daniel Piker on February 26, 2011 at 6:31am

Hi Jacek,

Yes indeed, that paper was a major inspiration for this.

and yes, it is in Kangaroo and real-time interactive - videos coming soon.

Comment by Jacek Jaskólski on February 26, 2011 at 6:21am

Hi Daniel,

This looks very much like the circle packings discussed in this article by A.Schiftner (et al). Did you use a similar approach or achieved this another way? Kangaroo?
Anyway, this looks great!







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