generative modeling for Rhino
Custom Blendbox with sine wave attractor point + Shelling definition + weaverbird. Rendered with flamingo NXT
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Comment by Muhammad Hissaan Awaiz on January 3, 2012 at 12:36am Buddy,
can you explain me your workflow? How did you made this?
Comment by Muhammad Hissaan Awaiz on December 18, 2011 at 4:49pm Love your work...
I am working on bones as a part of my research so far I am struggling with the methodology which I should adapt to model bones and make them a part of my structure. Can you please share our methodology. I am new to grass hopper I would love to hear how you did this.
best regards,
Hissaan.
Comment by Juan_P on October 3, 2011 at 7:42am very nice. love the shape
Comment by Najna Sorin on October 3, 2011 at 5:11am
© 2012 Created by Scott Davidson.
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