generative modeling for Rhino
The intersection of the 4d Mandelbrot Julia set with a unit 3-sphere, stereographically projected to flat 3-space. Using HoopSnake for the iteration and Millipede for the isosurfacing.
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Comment by Vicente Soler on December 19, 2012 at 8:37am I scripted the definition so it builds the mesh in chunks without running out of memory, but still on higher res details won't come close to a native isosurface renderer. Probably could add some more detail before running out of memory by running the reducemesh command after every chunk is generated (unless edges between chunks become noticeable).
Comment by Vicente Soler on December 18, 2012 at 10:39pm Have you seen the "mandelbulb"?
I also used Millipede in this image to generate the mesh but to really capture the detail you need a voxel/isosurface renderer that calculates the surface boundary per pixel.
The only way to display this thing in Rhino is to create a mesh but is really inefficient and you run out of memory very fast.
Comment by Pieter Segeren on October 13, 2012 at 2:59am sweeet:)
Comment by Vangel Kukov on October 12, 2012 at 1:06am Thanks!GW!
Comment by Behnood Eghbali on October 11, 2012 at 11:45pm OMG! It blows my mind.
Comment by kwangmin yeo on October 11, 2012 at 5:43pm wow!!!
Comment by Benlloyd Goldstein on October 11, 2012 at 12:45pm dope
Comment by Amin Bahrami on October 11, 2012 at 10:00am awesome
Comment by Nick Tyrer on October 11, 2012 at 9:25am this is madness!
Here's the definition if anyone wants to play:
Added by David Stasiuk 8 Comments 22 Likes
Added by stefano 5 Comments 8 Likes
© 2013 Created by Scott Davidson.
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