Morphed Tesselating Grids

There was a similar definition to this posted a while ago but I can't find the link.

I did my own version which is attached. It takes a square or hexagonal grid and morphs the grid cells according to their distance from a point.

I expect there is a better way of doing this as I struggled with the data management as usual so I'd be keen to see any similar solutions that are a bit neater.

I also tried to create boundary surfaces with the cells and then give them colour which I could do but couldn't figure out how to bake the surface colours along with the geometry... tried the FabTools plugins for baking but couldn't get it to work. Any ideas?

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    Joseph Oster

    This is WAY COOL!  I saw this in the sidebar but didn't realize you had posted it here.

    Is the Treesloth plugin ('Shift Paths') really necessary?  I plugged a native version in two places and it looks OK to me?

    Haven't got the black and white coloring pattern worked out (yet) but I love it!

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      Joseph Oster

      Got it!  Beautiful pattern, brilliant code.  Thanks for sharing it.  (attached version not using Treesloth)

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