cull mesh vertices error - vertex index must be smaller than the size of the collection

Dear all,

I am trying to check which points of a mesh are visible from a certain vantage point.

I am using the occlusion component and it seems working well. The problem come when I try to cull the vertices of the original mesh; culling the list of vertices, instead, is not a problem, but I loose the mesh.

Any advice will be helpful. Thank you.

Giorgio

  • up

    David Rutten

    Hi Giorgio,

    I found this bug a few days ago and fixed it. It will work in the next release. In the meantime, you can download the Surface.GHA file from this post and replace the one you have if you want the fix right now.

    --

    David Rutten

    david@mcneel.com

    1
    • up

      Federico Secci

      Hi Giorgio,

      do you think is it possible to use this definition to perform an analysis like this?

      https://vimeo.com/71553560

      --

      Federico Secci

      fedsecci@gmail.com