generative modeling for Rhino
Hi! I want to create bended brick wall on grasshopper. I 've tried several ways to creat it until now, and I have two ways which are near to the result.
The problem you are trying to solve is quite complex in fact. Beware that deep inside, your are trying to create an algorithm to somehow discretize a free-form-like surface into equal volume elements, and (possibly) perfectly fitting each other, which is not something straightforward... A whole PhD could be written on that! And also, GH is not the best tool for this, since a rigurous approach to this problem would involve iterative analysis and geometry generation, which standard GH components are not so good for.
I would suggest you two paths:
- Either restrict the 'bending' of your surface, and create a very controlled curved geometry where you can pattern the brick wall analitically (for example a vertical straight extrusion of a generic curve), or
- Don't go the brick wall way and abstract your patterning to some other elements, like bars structure or panels, where same-size is not a restriction and you can accomodate yourself better to free geometry.