algorithmic modeling for Rhino
Kangaroo is a Live Physics engine for interactive simulation, optimization and form-finding directly within Grasshopper.
Read about the new release here
The Discussion Forum below is the best place to ask any questions about using Kangaroo.
(Please avoid posting questions on the Comment Wall, as it does not allow organization of replies)
Latest Activity: 16 hours ago
You can read an introduction to the ideas behind Kangaroo here:
Kangaroo2 is now available for testing (see full announcement here). Please bear in mind this is still a work-in-progress, and features are still subject to change.
You can download it from here:
The 2.0 download includes a first draft of the manual and a collection of example files.
This thread contains some troubleshooting tips if you have problems getting it installed and working:
Some further example files for version 2.0 can be found here:
with more to follow - if there is some particular feature you would like more examples of information on please ask there.
The Kangaroo2 solver library is now separate from the Grasshopper components, and can also be referenced and used in scripts, either in the GH VB/C#/Python components, or in RhinoScript/PythonScript in Rhino. Questions about these can also be posted on:
Kangaroo2 is a complete rewrite, and the main solver/goal/force components are not cross-compatible with the previous version. However, you can keep both versions installed together allowing older definitions to be opened, and for now this is recommended, as there are also several utility and mesh processing functions relevant to both versions.
While v2 introduces many new features and improvements, not all the features from the old version currently have equivalents in the new version, but the plan is to add them all over time.
The links below are for the old version. More documentation and videos for the new version to appear soon.
example files(for version 0.099):
manual(for version 0.099):
getting started video:
Some more tutorial videos from EXLAB:
Hi Everyone,Just hoping someone has come across this issue of trying to create clean nodes on Offset Meshes. I've tried WB and a few planarize scripts but unfortunately no luck. I posted this on the main page and now I've moved on to trying to solve…Continue
Started by Omri Menashe on Thursday.
Hello all. I'm trying to create an effect as if I was in a racquetball room throwing a rubbery ball against the wall. Essential I want to send the ball towards a vector and have the ball …Continue
Started by Charles Aweida. Last reply by John Harding on Thursday.
Hi all,I am currently working on a project for the design of the roof of a parking lot.At first I created a surface with grasshopper and baked this surface into rhino. In rhino I converted the surface to a mesh (NURBS object). The goal is to relax…Continue
Started by Stefan Sep 29.
Hi all,similar to my previous experimentations, I am trying to recreate the effect of bendy puffy interactions but now in 2D. CurvePointCollide seems to be lacking the bi-directionality of its bigger brother SurfacePointCollide. Is there any way to…Continue
Started by Gregory Quinn. Last reply by Gregory Quinn Sep 24.