generative modeling for Rhino
Permalink Reply by Robert Vier on October 10, 2011 at 12:16pm
Same here,
I really would like to save some time not having to rebuild this from scratch.
thanks
Permalink Reply by Xiaoyi Wu on October 11, 2011 at 2:21am i think it's a little bit hard, cuz the first package of kangaroo is made by kangaroo1 and now is 6.6, things changed a lot... reading that pdf will help a lot i think...
by the way i have a big package of that but i can' t remember the exactly version of kangaroo which those were made of. I can e-mail you those and the first version...
a little bit confused...
Permalink Reply by Xiaoyi Wu on October 11, 2011 at 2:25am amazing!
I find them ....
Permalink Reply by ibrahim çağrı uslu on December 21, 2011 at 4:13am does anyone managed to run this definition in the latest version? i got stuck with a lot of wool thread definition which all of them are not working. does anyone have any leads? any clue? any help will be appreciated..
Permalink Reply by Cagla Gurbay on March 21, 2012 at 5:28am woolypaths i çalıştırabildim. belki de problem ölçeğindir. normal çizimimde hiçbir değişiklik olmadığı halde çizimi inanılmaz derecede küçültünce işe yaradı. Bir dene biraz geç ama:)
Permalink Reply by Kajin Al Beyboni on March 13, 2012 at 1:07pm Hi, I am working on a physical model. I would realy like to make the same thing in grasshopper/ kangaroo. But i am right now just a beginner.
To make this work I realy need to understand the script. My first problem is that i can not open these to files. I think i have the newest version of grashopper/Kangaroo. can you/some one help me?
Permalink Reply by Daniel Kautz on March 23, 2012 at 10:23pm The recipe for wooly paths:
Subdivide the initial curve connections into segments. Turn these segments into spring connections. Anchor the two endpoints of each curve. Then connect all of the division pts of from your subdivision of the curves with power-law attractors.
Since Ibraham commented that the old demo doesnt work, Ive made a new example with the technique I use for making wooly paths.
This works fine in 3d as well.
Permalink Reply by Christian D on September 4, 2012 at 1:32pm cool, thanks. speeded getting into this up quite a bit. :)
Permalink Reply by Arian Hakimi Nejad on September 14, 2012 at 1:16pm thanks alot for sharing!!
Permalink Reply by Vangel Kukov on October 12, 2012 at 10:54pm Thanks! I had a struggle with it!
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