generative modeling for Rhino
Hello forum,
can someone help me with these two issues:
1) I wanted to drape anchored peace of cloth over moving collision solid. First I tried with CollideSurf. On very first collision moments everything looks fine, cloth start to raise over sphere. Next, cloth break apart! It is very spectacular breaking but that was not what I wanted to achieve. I wanted cloth to drape over sphere correctly. Can you help me understand this strange behaviour and suggest me right sollution for simulation?



2) I tried to set collision simulation using CollideMesh and I couldn't make it collide at all. Can you explain me how to use CollideMesh properly.

All Kangaroo settings are default. Here are .gh files for both issues. Thank you.
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Permalink Reply by Bojan Keneski on December 6, 2011 at 1:11am Anyone?
Permalink Reply by Bojan Keneski on December 11, 2011 at 9:59am just nobody?!
Permalink Reply by Systemiq on December 11, 2011 at 5:38pm Try the archimedes solver in Kangaroo options->Solver type.
Also, the slider moving your sphere up and down should be set to at least 2 or 3 digits so that the sphere moves less abruptly.
I have the same problem .I want a mesh to pull to an open Double curved face ,how i can do ?
Expect a good person help .thanks!
Permalink Reply by Vicente Soler on December 16, 2011 at 6:26pm From what i understand, the collidemesh component depends on a Rhinocommon method that is not yet properly implemented. The component wont work until the guys working on Rhino fix this.
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