generative modeling for Rhino
Hey guys,
Awesome component! been wishing for this for 2 years. Quick question, maybe its not really possible.
As I understand it, hoop snake stores everything in itself then feeds it out. Meaning 1 think leaves one thing enters 2 things leave 2 things enter 4 things leave etc in a 1 2 4 8 16 32 fashion. However, often times, I only want to iterate on the one thing not every instance over and over. In the simple example i just want to loop the component 30 times and end up with 30 curves, each one built off the previous. However, as seen below setting it to 30 gives you 8 final curves with tons of copies from previous generations being copied. Is there a way around this?
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Permalink Reply by pyrit on June 29, 2011 at 3:21pm hi,
just stumbled upon this:
http://www.grasshopper3d.com/video/hoopsnake-tests
eventhough he is not using any transform components
Permalink Reply by pyrit on June 29, 2011 at 3:41pm hi,
something s wrong here, for me your file works "fine"(u dont produce a copy, you just alter your object again and again i think)
have a look at attached file...
Permalink Reply by pyrit on June 29, 2011 at 4:19pm yah,
like in the files i attached.
just had the same problem that u described first post :-)
Permalink Reply by pyrit on June 29, 2011 at 4:26pm edit:
one thing i try to achieve but struggle for the solution
write with hoopsnake
011235831 ... fibonaci row
edit
ah it works ... had oberseen something
goood night
Permalink Reply by Arthur Mamou-Mani on February 8, 2012 at 1:02pm Hi pyrit,
Have you managed to find a "iterative trace" for each step?
I have tried the "list insert" technique but can't figure out how it works.
It just won't apply to my definition...
Many thanks.
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