What is Grasshopper 2 development status? - Grasshopper2024-03-29T14:15:51Zhttps://www.grasshopper3d.com/forum/topics/what-is-grasshopper-2-development-status?commentId=2985220%3AComment%3A1702481&x=1&feed=yes&xn_auth=noWow, this thread is old! What…tag:www.grasshopper3d.com,2017-02-28:2985220:Comment:17024812017-02-28T21:06:30.487ZMichael Powers https://www.grasshopper3d.com/profile/MichaelPowers474
<p>Wow, this thread is old! What's the latest? I've had my eye on Grasshopper for years, but never had an opportunity to get into it. Super excited for this to come to Mac! What are the chances GH would be written for other 3d programs also - I'm thinking Fusion 360... Nice to see it's getting baked in to Rhino though. Seems like good progress.</p>
<p>Wow, this thread is old! What's the latest? I've had my eye on Grasshopper for years, but never had an opportunity to get into it. Super excited for this to come to Mac! What are the chances GH would be written for other 3d programs also - I'm thinking Fusion 360... Nice to see it's getting baked in to Rhino though. Seems like good progress.</p> Perhaps now that GH is a more…tag:www.grasshopper3d.com,2016-01-21:2985220:Comment:14441622016-01-21T15:17:52.258ZDavid Ruttenhttps://www.grasshopper3d.com/profile/DavidRutten
<p>Perhaps now that GH is a more integral part of Rhino we'll add a toolbar button or menu item specifically for it.</p>
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<p>The trouble with finding out about plugins; what exists? what doesn't exist? is this under development? etc. are questions that I feel should be answerable through Grasshopper itself. In fact Will Pearson is working on a system which should make it a lot easier to upload, update, find, download and track paraphernalia for Grasshopper and Rhino.</p>
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<p>I…</p>
<p>Perhaps now that GH is a more integral part of Rhino we'll add a toolbar button or menu item specifically for it.</p>
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<p>The trouble with finding out about plugins; what exists? what doesn't exist? is this under development? etc. are questions that I feel should be answerable through Grasshopper itself. In fact Will Pearson is working on a system which should make it a lot easier to upload, update, find, download and track paraphernalia for Grasshopper and Rhino.</p>
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<p>I think it quite likely that at least the standard components will end up on GitHub as a public project, and that is where the long term development effort really lies, both in new features and bug fixes. </p> I think opening the documenta…tag:www.grasshopper3d.com,2016-01-21:2985220:Comment:14441392016-01-21T14:33:27.191ZArmin Seltzhttps://www.grasshopper3d.com/profile/ArminSeltz
<p>I think opening the documentation will be incredibly helpful for a lot of people who are starting out. Consolidating the many resources and making them more accessible on the website (through better design) will come a long way in getting more people using GH. The Forum is great and used a lot, but could be better still (something similar to stackoverflow). The home page of Grasshopper is too crowded and the depth of content of the site is not easily recognisable. I have been coming to this…</p>
<p>I think opening the documentation will be incredibly helpful for a lot of people who are starting out. Consolidating the many resources and making them more accessible on the website (through better design) will come a long way in getting more people using GH. The Forum is great and used a lot, but could be better still (something similar to stackoverflow). The home page of Grasshopper is too crowded and the depth of content of the site is not easily recognisable. I have been coming to this website so many times, checked so many pages and still keep finding new bits and functionality.</p>
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<p><img src="http://storage.ning.com/topology/rest/1.0/file/get/2769088071?profile=original" width="201" class="align-left"/></p>
<p>Also the icon/logo thing is a bit of a surprise. I find it hard to fathom why GH is so hidden it doesn't even have its own toolbar button until you create one and has no icon of its own, even though there are so many really nice icons inside GH.</p>
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<p>Anyways, seeing its mainly you I draw my hat even further and will stop complaining ;) After dabbling in so many creative and technical fields I have finally found my true passion in parametric design and am forever greatful for the tools you provide us with.</p>
<p>I am looking forward to the future, especially being able to finally do 100% of my work on the Mac and not keep Windows just for Grasshopper.</p>
<p>Like Daniel is saying I am very surprised by the lack of staff working on a tool that is clearly one of the ways into the future of architecture, design and science. Is that something that you support or maybe even asked for to keep the team that small? I would have thought McNeel could afford some more people, especially with GH becoming an ever increasing selling point for Rhino.</p> O.O
Is only you who is in cha…tag:www.grasshopper3d.com,2016-01-21:2985220:Comment:14438932016-01-21T13:16:01.553ZDaniel González Abaldehttps://www.grasshopper3d.com/profile/DaniAbalde
<p>O.O</p>
<p>Is only you who is in charge of gh development? That can not be healthy dude!<br/>Even sometimes I feel my next version of Peacock is very heavy to lift because much work remains... Step by step walks to anywhere, but yours... Gh is not too monster to one person? Now I understand why McNeel take so long to launch versions, the team must be very small!!<br/>As Amir said, if you need help with anything, here I am!!</p>
<p>O.O</p>
<p>Is only you who is in charge of gh development? That can not be healthy dude!<br/>Even sometimes I feel my next version of Peacock is very heavy to lift because much work remains... Step by step walks to anywhere, but yours... Gh is not too monster to one person? Now I understand why McNeel take so long to launch versions, the team must be very small!!<br/>As Amir said, if you need help with anything, here I am!!</p> No team really. Giulio is ver…tag:www.grasshopper3d.com,2016-01-21:2985220:Comment:14438052016-01-21T12:59:49.156ZDavid Ruttenhttps://www.grasshopper3d.com/profile/DavidRutten
<p>No team really. Giulio is very involved with the Python side of things, Daniel is busy with Kangaroo, Steve, Dan and Marlin are doing the Mac port, Curtis is in charge of the UI SDK, Alain has been co-opted to help out with the documentation system, but none of them are working directly on Grasshopper.</p>
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<p>We haven't decided to what extend Grasshopper should become open-source, but I try not to close any doors too early. The documentation for example is designed to be highly…</p>
<p>No team really. Giulio is very involved with the Python side of things, Daniel is busy with Kangaroo, Steve, Dan and Marlin are doing the Mac port, Curtis is in charge of the UI SDK, Alain has been co-opted to help out with the documentation system, but none of them are working directly on Grasshopper.</p>
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<p>We haven't decided to what extend Grasshopper should become open-source, but I try not to close any doors too early. The documentation for example is designed to be highly crowd-source-able and translatable, because I don't want the required effort to open something up be a reason not to do so.</p> Oh wow, that sounds very exci…tag:www.grasshopper3d.com,2016-01-21:2985220:Comment:14440492016-01-21T12:22:11.602ZArmin Seltzhttps://www.grasshopper3d.com/profile/ArminSeltz
<p>Oh wow, that sounds very exciting indeed! Can't wait for that sunny day either. </p>
<p>I am unsure of the size of the team working on GH, but it sounds like you're doing an incredible job and certainly not lacking ambition for the next major release of GH.</p>
<p>If there is ever a situation where a community effort would help, I am sure there is many of us here who are more than willing to help (documentation for example, translation, etc.).</p>
<p>Are you planning to also update the…</p>
<p>Oh wow, that sounds very exciting indeed! Can't wait for that sunny day either. </p>
<p>I am unsure of the size of the team working on GH, but it sounds like you're doing an incredible job and certainly not lacking ambition for the next major release of GH.</p>
<p>If there is ever a situation where a community effort would help, I am sure there is many of us here who are more than willing to help (documentation for example, translation, etc.).</p>
<p>Are you planning to also update the website for the new version of GH? As a graphic/webdesigner I would say there are definitely improvements to be made to give it a more contemporary, clean and organised look (just as the GH UI is). Maybe even a proper Logo/Icon for Grasshopper?</p>
<p>In any case, keep it up! :)</p> That's very exciting to hear,…tag:www.grasshopper3d.com,2015-12-30:2985220:Comment:14280462015-12-30T00:54:51.799ZChristopher Edgemonhttps://www.grasshopper3d.com/profile/ChristophreEdgemon
<p>That's very exciting to hear, David! <br/><br/>Is there anything we can do to support the open-sourcing of GH (ie how can we help convince Bob)?</p>
<p>That's very exciting to hear, David! <br/><br/>Is there anything we can do to support the open-sourcing of GH (ie how can we help convince Bob)?</p> Thanks Joseph!tag:www.grasshopper3d.com,2015-12-30:2985220:Comment:14277962015-12-30T00:52:14.956ZDavid Ruttenhttps://www.grasshopper3d.com/profile/DavidRutten
<p>Thanks Joseph!</p>
<p>Thanks Joseph!</p> I bought Rhino 10 months ago…tag:www.grasshopper3d.com,2015-12-29:2985220:Comment:14281142015-12-29T22:15:05.926ZJoseph Freundhttps://www.grasshopper3d.com/profile/JosephFreund
<p>I bought Rhino 10 months ago just to check it out and I am now addicted to Rhino+Grasshopper. I have been using it to develop combinatorial floorplanning algorithms similar to bin packing / tiling. I've wanted to post my first question for months, but this forum is so good I haven't had the opportunity. I just want to post to say I'm in favor of an open source GH, but really to just say thank you for all your hard work and outreach to this community you have created. Excited for GH2!</p>
<p>I bought Rhino 10 months ago just to check it out and I am now addicted to Rhino+Grasshopper. I have been using it to develop combinatorial floorplanning algorithms similar to bin packing / tiling. I've wanted to post my first question for months, but this forum is so good I haven't had the opportunity. I just want to post to say I'm in favor of an open source GH, but really to just say thank you for all your hard work and outreach to this community you have created. Excited for GH2!</p> We're certainly quite happy a…tag:www.grasshopper3d.com,2015-12-10:2985220:Comment:14191902015-12-10T20:48:52.267ZDavid Ruttenhttps://www.grasshopper3d.com/profile/DavidRutten
<p>We're certainly quite happy about open sourcing some of our stuff. RhinoCommon (the C# part at least) is open source, OpenNURBS has been open source since forever. I certainly wouldn't mind GH being opened up (either as a whole or maybe just the code for all the native components), but the decision will have to be made by Bob in the end.</p>
<p>We're certainly quite happy about open sourcing some of our stuff. RhinoCommon (the C# part at least) is open source, OpenNURBS has been open source since forever. I certainly wouldn't mind GH being opened up (either as a whole or maybe just the code for all the native components), but the decision will have to be made by Bob in the end.</p>