generating point inside the volume - Grasshopper2024-03-29T13:09:40Zhttps://www.grasshopper3d.com/forum/topics/voronoi-diagram-and-bone-microstructure-again?commentId=2985220%3AComment%3A1717068&x=1&feed=yes&xn_auth=noHello Neo this forum is dead…tag:www.grasshopper3d.com,2019-09-27:2985220:Comment:20133552019-09-27T09:40:19.064ZLaurent DELRIEUhttps://www.grasshopper3d.com/profile/LaurentDelrieu
<p>Hello Neo this forum is dead use discourse mc Neel</p>
<p>Most of Nick Willmore work is lost ...</p>
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<p>Hello Neo this forum is dead use discourse mc Neel</p>
<p>Most of Nick Willmore work is lost ...</p>
<p></p> Is there a chance to have a l…tag:www.grasshopper3d.com,2019-09-26:2985220:Comment:20132422019-09-26T03:14:14.085ZNeohttps://www.grasshopper3d.com/profile/JinpingXi
<p>Is there a chance to have a look at the definition? </p>
<p>Is there a chance to have a look at the definition? </p> Is there a chance to have a 3…tag:www.grasshopper3d.com,2019-09-26:2985220:Comment:20132392019-09-26T03:11:41.510ZNeohttps://www.grasshopper3d.com/profile/JinpingXi
<p>Is there a chance to have a 3D non uniform distributed Voronoi cell? </p>
<p>Is there a chance to have a 3D non uniform distributed Voronoi cell? </p> I have been reading the sever…tag:www.grasshopper3d.com,2017-10-18:2985220:Comment:18352192017-10-18T19:34:01.715ZHenkplushttps://www.grasshopper3d.com/profile/Henkplus
<p>I have been reading the several suggestions for a 3D-dispersed surfaces / lines, mainly for applications like bonestructure. I found it difficult to apply them or enhance them.</p>
<p>My purpose is to get a controlable 3D-structure for lightweigt objects e.g. to be 3D-printed. For that surfaces are not important, lines / struts are. I used Intralattice to get a kind of 3D-variation by using "steps": intermediate tween surfaces.</p>
<p>One of the problems was to get a mesh that is not…</p>
<p>I have been reading the several suggestions for a 3D-dispersed surfaces / lines, mainly for applications like bonestructure. I found it difficult to apply them or enhance them.</p>
<p>My purpose is to get a controlable 3D-structure for lightweigt objects e.g. to be 3D-printed. For that surfaces are not important, lines / struts are. I used Intralattice to get a kind of 3D-variation by using "steps": intermediate tween surfaces.</p>
<p>One of the problems was to get a mesh that is not exceptionally huge and GH-model that can handle short lines. The result you can see in the picture. It is a quite simple solution though not as sophisticated as e.g. Voronoi-based approaches. Next step I'm working on is a FEA-analysis. Any comment is welcome.<a href="http://storage.ning.com/topology/rest/1.0/file/get/2769337029?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769337029?profile=RESIZE_1024x1024" width="721" class="align-right"/></a></p> Hello Nik,
Your work inspire…tag:www.grasshopper3d.com,2017-03-21:2985220:Comment:17170682017-03-21T00:31:22.128ZMauricio Frugonehttps://www.grasshopper3d.com/profile/MauricioFrugone
<p>Hello Nik,</p>
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<p>Your work inspire me!</p>
<p></p>
<p>Did you find a way to transform your last centroidal voronoi script into a 3d model?</p>
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<p>I´m working on a proyect to finish my study for the Title of Industrial Designer, and my research its focused on find a way to apply more naturality to 3d printed objects with wood fillament. The principle of the centroidal voronoi its a perfect geometric abtraction of the wood microestructure, but if i can´t even apply an offset…</p>
<p>Hello Nik,</p>
<p></p>
<p>Your work inspire me!</p>
<p></p>
<p>Did you find a way to transform your last centroidal voronoi script into a 3d model?</p>
<p></p>
<p>I´m working on a proyect to finish my study for the Title of Industrial Designer, and my research its focused on find a way to apply more naturality to 3d printed objects with wood fillament. The principle of the centroidal voronoi its a perfect geometric abtraction of the wood microestructure, but if i can´t even apply an offset to the final patern I´m traped.</p>
<p></p>
<p>Do you think you can help me with this?</p>
<p></p>
<p>Sorry for my english, I speak spanish</p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769264737?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769264737?profile=RESIZE_1024x1024" class="align-full" width="721"/></a>Applying Centroidal Voroni Pattern on a voronoi polygon with your script<img class="irc_mi" src="https://arivinghome.files.wordpress.com/2015/11/wood-anatomy.jpg?w=325&h=244&crop=1&ssl=1" style="margin-top: 117px;" alt="Imagen relacionada" width="300" height="225"/></p>
<p>Wood Microestrucure</p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769266107?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769266107?profile=RESIZE_1024x1024" class="align-full" width="721"/></a>A literal abstraction of the wood microestrucure with random points and voronoi. 3D Printed with wood filament</p>
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<p>Hope you can help me</p>
<p></p>
<p>Greetings!</p>
<p></p>
<p></p> Thank you so mach laurent.…tag:www.grasshopper3d.com,2016-04-25:2985220:Comment:15165282016-04-25T20:16:29.833ZAlexhttps://www.grasshopper3d.com/profile/Alex367
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2769145830?profile=original"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769145830?profile=RESIZE_1024x1024" width="721"/></a></p>
<p>Thank you so mach laurent. <span id="result_box" class="short_text" lang="en" xml:lang="en"><span>I am very grateful to you :)<br/><br/></span></span></p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2769145830?profile=original"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769145830?profile=RESIZE_1024x1024" width="721"/></a></p>
<p>Thank you so mach laurent. <span id="result_box" class="short_text" lang="en" xml:lang="en"><span>I am very grateful to you :)<br/><br/></span></span></p> WbJoint output is a mesh. Aft…tag:www.grasshopper3d.com,2016-04-25:2985220:Comment:15164092016-04-25T19:57:07.403ZLaurent DELRIEUhttps://www.grasshopper3d.com/profile/LaurentDelrieu
<p>WbJoint output is a mesh. After Voronoi or dual Mesh you have closed polylines. So I added a script to transform polylines to surface (here mesh). If you want edges just use Mesh Edges after WbJoin and chose Naked Edges with valence 1, so the borders. You could join them to have new polylines ...</p>
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<p>For the filled curve I don't know, MeshMachine has temper ! </p>
<p>WbJoint output is a mesh. After Voronoi or dual Mesh you have closed polylines. So I added a script to transform polylines to surface (here mesh). If you want edges just use Mesh Edges after WbJoin and chose Naked Edges with valence 1, so the borders. You could join them to have new polylines ...</p>
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<p>For the filled curve I don't know, MeshMachine has temper ! </p> Wow! It is very cool!ManyMany…tag:www.grasshopper3d.com,2016-04-25:2985220:Comment:15165262016-04-25T19:50:26.275ZAlexhttps://www.grasshopper3d.com/profile/Alex367
<p><span id="result_box" lang="en" xml:lang="en"><span><span id="result_box" lang="en" xml:lang="en"><span>Wow</span><span>!</span> <span>It is very cool!</span><br></br><span>Many<span id="result_box" lang="en" xml:lang="en"><span><span id="result_box" lang="en" xml:lang="en"><span>Many</span></span></span></span> thanks</span> <span>for your help</span><span>!</span><br></br><br></br><span>One</span> <span>circle inside</span> <span>was filled</span><span>)</span><span>)</span><br></br><br></br><span>How…</span></span></span></span></p>
<p><span id="result_box" lang="en" xml:lang="en"><span><span id="result_box" lang="en" xml:lang="en"><span>Wow</span><span>!</span> <span>It is very cool!</span><br/><span>Many<span id="result_box" lang="en" xml:lang="en"><span><span id="result_box" lang="en" xml:lang="en"><span>Many</span></span></span></span> thanks</span> <span>for your help</span><span>!</span><br/><br/><span>One</span> <span>circle inside</span> <span>was filled</span><span>)</span><span>)</span><br/><br/><span>How to</span> <span>get the output</span> (after Bake) <span>curves?</span> <span>no</span> <span>meshes.</span></span></span></span></p>
<p><span lang="en" xml:lang="en"><span><span lang="en" xml:lang="en"><span><span id="result_box" class="short_text" lang="en" xml:lang="en"><span>I connected</span> <span>curves</span> <span>but it does not</span> <span>work<br/><br/><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2769139909?profile=original"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769139909?profile=RESIZE_1024x1024" width="721"/></a><br/></span></span></span></span></span></span></p> tag:www.grasshopper3d.com,2016-04-25:2985220:Comment:15163962016-04-25T19:18:30.851ZLaurent DELRIEUhttps://www.grasshopper3d.com/profile/LaurentDelrieu
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769139547?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769139547?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769139547?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769139547?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p> It is called dual mesh. http:…tag:www.grasshopper3d.com,2016-04-25:2985220:Comment:15166292016-04-25T18:51:35.550ZLaurent DELRIEUhttps://www.grasshopper3d.com/profile/LaurentDelrieu
<p>It is called dual mesh. <a href="http://http://www.grasshopper3d.com/forum/topics/skeletal-mesh?commentId=2985220%3AComment%3A558044" rel="nofollow" target="_blank">http://www.grasshopper3d.com/forum/topics/skeletal-mesh?commentId=2...</a></p>
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<p>I put the script use the toggle to make it work. It works on false. There are many explanations of MeshMachine on the forum. The inner circles are unfilled, it is normal. just Plug one inner curve and it will work. One surface at a time.…</p>
<p>It is called dual mesh. <a rel="nofollow" href="http://http://www.grasshopper3d.com/forum/topics/skeletal-mesh?commentId=2985220%3AComment%3A558044" target="_blank">http://www.grasshopper3d.com/forum/topics/skeletal-mesh?commentId=2...</a></p>
<p></p>
<p>I put the script use the toggle to make it work. It works on false. There are many explanations of MeshMachine on the forum. The inner circles are unfilled, it is normal. just Plug one inner curve and it will work. One surface at a time. But to my point of view replicating Leonard work is also a good option, but require some work ! </p>