Trim 3d l-system tree branches using a surface - Grasshopper2024-03-29T15:34:34Zhttps://www.grasshopper3d.com/forum/topics/trim-3d-lsystem-tree-branches?id=2985220%3ATopic%3A146985&feed=yes&xn_auth=noThank You
Michaeltag:www.grasshopper3d.com,2011-01-13:2985220:Comment:1497402011-01-13T11:30:27.834ZDatumhttps://www.grasshopper3d.com/profile/MichaelSmith
<p>Thank You</p>
<p> </p>
<p>Michael</p>
<p>Thank You</p>
<p> </p>
<p>Michael</p> ah, yeah
the vector does no…tag:www.grasshopper3d.com,2011-01-13:2985220:Comment:1497392011-01-13T11:27:31.931ZDedackelzuchthttps://www.grasshopper3d.com/profile/JohannesBeran
<p>ah, yeah</p>
<p> </p>
<p>the vector does not make any sens after you want a random arrangement.</p>
<p> </p>
<p>I would try to skip it, and see waht is happening. Mh but if the solution will be satisfying? The tree structure will lose its strength, and will look...random (haha)</p>
<p> </p>
<p>I am pretty busy right now, I can have a look at it maybe tomorrow, sorry!</p>
<p> </p>
<p>best Regards</p>
<p> </p>
<p>JOhannes</p>
<p>ah, yeah</p>
<p> </p>
<p>the vector does not make any sens after you want a random arrangement.</p>
<p> </p>
<p>I would try to skip it, and see waht is happening. Mh but if the solution will be satisfying? The tree structure will lose its strength, and will look...random (haha)</p>
<p> </p>
<p>I am pretty busy right now, I can have a look at it maybe tomorrow, sorry!</p>
<p> </p>
<p>best Regards</p>
<p> </p>
<p>JOhannes</p> I think I may have found the…tag:www.grasshopper3d.com,2011-01-13:2985220:Comment:1497382011-01-13T11:16:44.200ZDatumhttps://www.grasshopper3d.com/profile/MichaelSmith
<p>I think I may have found the source of the problem. Basically the move component highlighted in red is only taking the value form the vector component highlighted in blue. (This happens when I ungraft the T imput of the move component) </p>
<p> </p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768630760?profile=original" target="_self"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768630760?profile=RESIZE_1024x1024" width="721"></img></a> To get around this I have created three extra move components and just wired one vector component to each one as shown in the…</p>
<p>I think I may have found the source of the problem. Basically the move component highlighted in red is only taking the value form the vector component highlighted in blue. (This happens when I ungraft the T imput of the move component) </p>
<p> </p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768630760?profile=original"><img class="align-full" width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768630760?profile=RESIZE_1024x1024"/></a>To get around this I have created three extra move components and just wired one vector component to each one as shown in the image below. This has given me the four points that I am after however it seems like a long way round and will ultimately result in a over complicated definition. </p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768631142?profile=original"><img class="align-full" width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768631142?profile=RESIZE_1024x1024"/></a></p>
<p>Do you know a way around this so that I can just use one move component as opposed to having four?</p>
<p> </p>
<p>your help would be most appreciated </p> mh, should work the same way?…tag:www.grasshopper3d.com,2011-01-13:2985220:Comment:1497162011-01-13T10:08:59.578ZDedackelzuchthttps://www.grasshopper3d.com/profile/JohannesBeran
<p>mh, should work the same way?</p>
<p>Check the point numbers in the outputs, maybe there is a mistake?</p>
<p>mh, should work the same way?</p>
<p>Check the point numbers in the outputs, maybe there is a mistake?</p> Hi,
Yeah that's really good…tag:www.grasshopper3d.com,2011-01-13:2985220:Comment:1497112011-01-13T09:57:17.790ZDatumhttps://www.grasshopper3d.com/profile/MichaelSmith
<p>Hi,</p>
<p> </p>
<p>Yeah that's really good however, I was also trying to do the same in the first 'quad move' of points as shown in the image below however when I do, I get all the values happening to all of the points. How can I split the values so that only one value affects one point. I have tried grafting and it does not seem to work. Any thoughts?</p>
<p> …</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768630798?profile=original" target="_self"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768630798?profile=RESIZE_1024x1024" width="721"></img></a></p>
<p>Hi,</p>
<p> </p>
<p>Yeah that's really good however, I was also trying to do the same in the first 'quad move' of points as shown in the image below however when I do, I get all the values happening to all of the points. How can I split the values so that only one value affects one point. I have tried grafting and it does not seem to work. Any thoughts?</p>
<p> </p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768630798?profile=original"><img class="align-full" width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768630798?profile=RESIZE_1024x1024"/></a> </p> haha,
you want it all :-)
…tag:www.grasshopper3d.com,2011-01-13:2985220:Comment:1496932011-01-13T08:18:42.334ZDedackelzuchthttps://www.grasshopper3d.com/profile/JohannesBeran
<p>haha,</p>
<p> </p>
<p>you want it all :-)</p>
<p> </p>
<p>How do you like this one</p>
<p>haha,</p>
<p> </p>
<p>you want it all :-)</p>
<p> </p>
<p>How do you like this one</p> Dedackelzucht,
I have been…tag:www.grasshopper3d.com,2011-01-11:2985220:Comment:1491422011-01-11T16:38:06.033ZDatumhttps://www.grasshopper3d.com/profile/MichaelSmith
<div style="font-size: 10px; font-family: Verdana, Arial, Helvetica, sans-serif; color: #000000; margin-top: 0px; margin-right: 1px; margin-bottom: 0px; margin-left: 1px; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: #ffffff;"><p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0.4em; margin-left: 0px;">Dedackelzucht,…</p>
</div>
<div style="font-size: 10px; font-family: Verdana, Arial, Helvetica, sans-serif; color: #000000; margin-top: 0px; margin-right: 1px; margin-bottom: 0px; margin-left: 1px; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: #ffffff;"><p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0.4em; margin-left: 0px;">Dedackelzucht,</p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0.4em; margin-left: 0px;"> </p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0.4em; margin-left: 0px;">I have been experimenting with this definition a bit more and what I want to do is use the range of random values created from the component highlighted (as shown in the image below) and feed them into the x and y coordinates as depicted by the red lines. How can I do this? Every time I try different variations of doing this I get the same result of the transformation happensing all of the time at every point!</p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0.4em; margin-left: 0px;"> </p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0.4em; margin-left: 0px;">Your help would be much appreciated.</p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0.4em; margin-left: 0px;"> </p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0.4em; margin-left: 0px;">Michael </p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0.4em; margin-left: 0px;"> </p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0.4em; margin-left: 0px;"><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768630292?profile=original"><img class="align-full" width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768630292?profile=RESIZE_1024x1024"/></a></p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0.4em; margin-left: 0px;"> </p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0.4em; margin-left: 0px;"> </p>
</div> Those are some nice precedent…tag:www.grasshopper3d.com,2011-01-06:2985220:Comment:1477232011-01-06T09:37:19.635ZDatumhttps://www.grasshopper3d.com/profile/MichaelSmith
<p>Those are some nice precedents. If you are interested in that sort of thing you should check out pictures of the Norway Pavilion at the Shanghai Expo 2010. </p>
<p> </p>
<p>Norway Pavilion:</p>
<p><a href="http://www.designboom.com/weblog/cat/9/view/10173/norway-pavilion-at-shanghai-world-expo-2010.html">http://www.designboom.com/weblog/cat/9/view/10173/norway-pavilion-at-shanghai-world-expo-2010.html</a></p>
<p> </p>
<p>Morphocode have got some interesting studies on branch structures which…</p>
<p>Those are some nice precedents. If you are interested in that sort of thing you should check out pictures of the Norway Pavilion at the Shanghai Expo 2010. </p>
<p> </p>
<p>Norway Pavilion:</p>
<p><a href="http://www.designboom.com/weblog/cat/9/view/10173/norway-pavilion-at-shanghai-world-expo-2010.html">http://www.designboom.com/weblog/cat/9/view/10173/norway-pavilion-at-shanghai-world-expo-2010.html</a></p>
<p> </p>
<p>Morphocode have got some interesting studies on branch structures which I think they have done using the new version of Rabbit (which is not released yet). I hope this is released soon as I would like to experiment with some more structures like this. </p>
<p> </p>
<p><a href="http://morphocode.com/lab/models/branching-structures-l-systems-study-with-rabbit/">http://morphocode.com/lab/models/branching-structures-l-systems-study-with-rabbit/</a></p>
oh, sorry that was just a c…tag:www.grasshopper3d.com,2011-01-05:2985220:Comment:1474892011-01-05T10:01:30.305ZDedackelzuchthttps://www.grasshopper3d.com/profile/JohannesBeran
<p> </p>
<p>oh, sorry that was just a controll element. You can ignore the sets of length and bounds components!</p>
<p> </p>
<p>Cool! It is always nice to help :-) and find a solution :-)</p>
<p> </p>
<p>And by the way tree-columnes are a very nice structural solution! I like them!</p>
<p> </p>
<p>In Finnland I have seen some really beautiful:…</p>
<p></p>
<p> </p>
<p>oh, sorry that was just a controll element. You can ignore the sets of length and bounds components!</p>
<p> </p>
<p>Cool! It is always nice to help :-) and find a solution :-)</p>
<p> </p>
<p>And by the way tree-columnes are a very nice structural solution! I like them!</p>
<p> </p>
<p>In Finnland I have seen some really beautiful:</p>
<p><a href="http://www.treehugger.com/files/2009/03/forest-research-center-built-of-wood.php" target="_blank">http://www.treehugger.com/files/2009/03/forest-research-center-built-of-wood.php</a></p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768631800?profile=original"><img class="align-left" src="http://storage.ning.com/topology/rest/1.0/file/get/2768631800?profile=original" width="306" height="407"/></a></p>
<p> </p>
<p> </p>
<p> </p>
<p><a href="http://www.treehugger.com/files/2009/03/forest-research-center-built-of-wood.php" target="_blank">http://www.treehugger.com/files/2009/03/forest-research-center-built-of-wood.php</a></p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768632109?profile=original"><img class="align-left" src="http://storage.ning.com/topology/rest/1.0/file/get/2768632109?profile=original" width="344" height="141"/></a></p>
<br/> Yeah thats great just what I…tag:www.grasshopper3d.com,2011-01-05:2985220:Comment:1474752011-01-05T09:37:20.358ZDatumhttps://www.grasshopper3d.com/profile/MichaelSmith
<p>Yeah thats great just what I was looking for. Thanks.</p>
<p> </p>
<p>I was just wondering, what are the two sets of length and bounds components for at the end of the definition?</p>
<p> </p>
<p>Michael</p>
<p>Yeah thats great just what I was looking for. Thanks.</p>
<p> </p>
<p>I was just wondering, what are the two sets of length and bounds components for at the end of the definition?</p>
<p> </p>
<p>Michael</p>