generative modeling for Rhino
I've tried to make a smooth geometry from two geometries; a pipe and a sphere. I want to make a smooth blend between the objects or from the geometry (joined objects). Something like the black line. Better if its possible control the deformation.
I know this is possible to do with t-spline, however i need to repeat this with a lots of different objects, that way it's very slow.
You need to mesh the desired geometry (Brep/surface to Mesh) and join/union the individual parts.
Thanks, now I've a mesh. But i couldn't obtain the smoothed form. any idea?
Gracias Mario. Seems that there is the nearest solution.