Separate Naked Vertices - Grasshopper2024-03-28T21:09:21Zhttps://www.grasshopper3d.com/forum/topics/separate-naked-vertices?commentId=2985220%3AComment%3A1771361&xg_source=activity&feed=yes&xn_auth=noYour problem has nothing to d…tag:www.grasshopper3d.com,2017-06-20:2985220:Comment:17714092017-06-20T09:49:16.455ZHyungsoo Kimhttps://www.grasshopper3d.com/profile/HyungsooKim
<p><span id="result_box" lang="en" xml:lang="en"><span>Your problem has nothing to do with "Curve Closest Point".</span> <span>It's just a matter of data matching.…<a href="http://storage.ning.com/topology/rest/1.0/file/get/2769298468?profile=original" target="_self"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769298468?profile=RESIZE_1024x1024" width="721"></img></a></span></span></p>
<p><span id="result_box" lang="en" xml:lang="en"><span>Your problem has nothing to do with "Curve Closest Point".</span> <span>It's just a matter of data matching.<a href="http://storage.ning.com/topology/rest/1.0/file/get/2769298468?profile=original" target="_self"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769298468?profile=RESIZE_1024x1024"/></a></span></span><span class="trans-verified-button goog-toolbar-button" id="t-served-community-button"></span></p> Hi,
Thanks a lot. This way ca…tag:www.grasshopper3d.com,2017-06-20:2985220:Comment:17715572017-06-20T09:20:03.064ZTommy Suhttps://www.grasshopper3d.com/profile/TommySu
<p>Hi,</p>
<p>Thanks a lot. This way can deal what i want.</p>
<p>But sometimes, I am confused with using the grasshopper component like <span>"Curve Closest Point", </span>if i want to find each mesh's <span>separated naked points.(<span>Neglect</span> <span>shared edges and duplicated naked points</span>)</span></p>
<p>How can i do without duplicating the component like below?…</p>
<p></p>
<p>Hi,</p>
<p>Thanks a lot. This way can deal what i want.</p>
<p>But sometimes, I am confused with using the grasshopper component like <span>"Curve Closest Point", </span>if i want to find each mesh's <span>separated naked points.(<span>Neglect</span> <span>shared edges and duplicated naked points</span>)</span></p>
<p>How can i do without duplicating the component like below?</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769298117?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769298117?profile=RESIZE_1024x1024" width="721" class="align-left"/></a></p>
<p></p> In this case, there are some…tag:www.grasshopper3d.com,2017-06-19:2985220:Comment:17714642017-06-19T19:11:08.563ZHyungsoo Kimhttps://www.grasshopper3d.com/profile/HyungsooKim
<p>In this case, there are some shared edges and duplicated naked points.</p>
<p>Do you want something like this?<a href="http://storage.ning.com/topology/rest/1.0/file/get/2769298121?profile=original" target="_self"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769298121?profile=RESIZE_1024x1024"/></a></p>
<p>In this case, there are some shared edges and duplicated naked points.</p>
<p>Do you want something like this?<a href="http://storage.ning.com/topology/rest/1.0/file/get/2769298121?profile=original" target="_self"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769298121?profile=RESIZE_1024x1024"/></a></p> Hi Kim,
Thank you for your qu…tag:www.grasshopper3d.com,2017-06-19:2985220:Comment:17715162017-06-19T18:40:46.735ZTommy Suhttps://www.grasshopper3d.com/profile/TommySu
<p>Hi Kim,</p>
<p>Thank you for your quick reply! I appreciate it.</p>
<p>I have another question...</p>
<p>How to deal the component "Curve Closest Point", when the polygon is more than one?</p>
<p>If i want to separate all the naked vertices along each <span>straight side.…</span></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769298104?profile=original" target="_self"><img class="align-left" src="http://storage.ning.com/topology/rest/1.0/file/get/2769298104?profile=RESIZE_1024x1024" width="721"></img></a></p>
<p>Hi Kim,</p>
<p>Thank you for your quick reply! I appreciate it.</p>
<p>I have another question...</p>
<p>How to deal the component "Curve Closest Point", when the polygon is more than one?</p>
<p>If i want to separate all the naked vertices along each <span>straight side.</span></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769298104?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769298104?profile=RESIZE_1024x1024" width="721" class="align-left"/></a></p> Hi.
Take a look at the attach…tag:www.grasshopper3d.com,2017-06-19:2985220:Comment:17713612017-06-19T17:34:07.787ZHyungsoo Kimhttps://www.grasshopper3d.com/profile/HyungsooKim
<p>Hi.</p>
<p>Take a look at the attachment. Best.<a href="http://storage.ning.com/topology/rest/1.0/file/get/2769300224?profile=original" target="_self"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769300224?profile=RESIZE_1024x1024"/></a> </p>
<p>Hi.</p>
<p>Take a look at the attachment. Best.<a href="http://storage.ning.com/topology/rest/1.0/file/get/2769300224?profile=original" target="_self"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769300224?profile=RESIZE_1024x1024"/></a> </p>