generative modeling for Rhino
I am trying to scale a voronoi 2d shapes depending on their distance to the attractor point. so the closer the shapes are to the attractor, the smaller they should get.
So far, I've been able to scale them but not the way I want...
I thought it was going to be easy but I'm having a hard time, hope someone can help me.
Tnx for definition... I am playing with it last 24 h......just started with GH.....is there any way to do the same effect with attractor curve?? or is there possibility to create uniform panel that I can put beside each other to create line of panels. I tried to import points from my seamless voronoi panel in to your definition but no success...any help or link? Kind Regards
Again, great definition! I have the definition working below but I'm trying to remove the surfaces that are outside of the circular area. I have an "Inside" component setup which checks the center points of the surfaces inside of a closed cylinder. Can't seem to remove the surfaces though so I'm not sure what I'm missing. Attached definition and rhino base file. Any Ideas?
Also, any idea on how to add multiple attractor points?
I was wandering also how can it be done with an attractor curve?
instead of boxes here use voronoi cells. http://formularch.blogspot.com/2012/04/gh-line-attract-repel.html
maybe this is what for you!
wow thanks guys for the fast answers, but i think the last script is not working properly or maybe i don't know how to set it right :)
you have to make visible the surface layer in rhino, than set to the Geo. Comp. (at the beginn) to the surface. than it must go.
wow!! it looks great :) thanks a lot it is quite helpful :D