generative modeling for Rhino
Hello Everyone,
I am trying to scale a voronoi 2d shapes depending on their distance to the attractor point. so the closer the shapes are to the attractor, the smaller they should get.
So far, I've been able to scale them but not the way I want...
I thought it was going to be easy but I'm having a hard time, hope someone can help me.
Thank you!
Tags: attractor, point, scale, voronoi
Permalink Reply by Manuel Huerta on December 22, 2011 at 11:49pm Awesome!...
thanks Chris!!
Permalink Reply by RWNB on December 23, 2011 at 3:45am hi chris,
i've played a bit on your definition,
and wanted to ask you a question.
how do you see the voronoi offset are uneven at the edges.
the irregularity has to do with the input of the box and voronoi cells.
i do not quite what happened there,
but is there a solution, to create a variable and uniform edge?
maybe it would be a possibility,
if from box-curve is not created an offset?
thanks
Permalink Reply by Manuel on December 23, 2011 at 4:01am create a box from your rectangle (ex: extrude) and input that on voronoi component (B input).
Permalink Reply by David on June 7, 2012 at 9:45pm Thanks Chris, this is a great definition! Any ideas on how one could scale the cells smaller the farther away they are from the attractor rather than closer? I'm not looking to inset the cells or anything. I've tried setting up the inverse of the scale factor but no luck yet...
Edit: Got it, Just switched the values in the Domain!
Permalink Reply by Brian on April 2, 2013 at 4:03pm How would you make this project onto a curved surface?
Permalink Reply by Zaghloul4d on December 23, 2011 at 5:38am
Permalink Reply by fernando molas garcia on January 3, 2012 at 8:30am other ideas !
© 2013 Created by Scott Davidson.
Powered by