generative modeling for Rhino
hi, how do I pull a point to mesh vertically? so the point is projected and not pulled by the surface...?
thank you...
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Permalink Reply by Anders Holden Deleuran on June 21, 2012 at 7:22am Have a look a the MeshRay component. It takes a mesh, a point and a direction in which to shoot the point (the ray if you will). It returns a point corresponding to where this ray hits the mesh. In your case the direction would be the vector (0,0,1) or (0,0,-1). Depending on which vertical direction you are going for.
Permalink Reply by Jiri Tomicek on June 21, 2012 at 7:46am thats it! exactly what i needed! there are always some straightforward components I've never heard of...thank you!
Permalink Reply by Michael Pryor on June 21, 2012 at 7:50am u can also use the vector z component for direction
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