Grasshopper

algorithmic modeling for Rhino

Hi !

I'm so new to grasshopper and this forum as well ! i searched so much in here but still couldn't find the answer. 

i'm trying to model a 3D voronoi inspired by Michael Kukla Works ( I'll add a photo )

I tried so many different ways but none worked !
i need 3 layers, each layer has a different number of points, so there will be different size of holes. ( I think I've reached this point )
I used a pop2d -> 2D Voronoi -> Scaled ( dist from curve ) 
but I want all three layers connected to each other, i tried also 3D Voronoi and the Voronax Plugin and none worked !
I'm so confused :D


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thought you asked about this http://2.bp.blogspot.com/-CT-LBHgEVKM/T5JTeifHczI/AAAAAAAAAMk/2W_ju...

sorry not so much time these days, maybe the weekend or someone else here

hi !

thanks !

im looking for something like this ! the way cell edges are connected to the others on lower layer ! this way layers are mixed to each other

Any luck Arian?

Im looking to create something quite similar - I have been experimenting with flow lines but really want to get this phase out onto the surface in these latest images

unfortunately not ! :(
I'm totally disappointed 

Is this what you want?

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Heey, thats a nice one,

based on yours i tried it with a graphmapper and cocoon.

This is in every way a better script, cocoon is better than the geometry wrapper, and I forgot to cull the duplicates I see. It would be even better if the denser voronoi has also a lower radii.

That is helpful thanks Marc, I have looked into something similar to this but would you have any idea how to get the edges to fade into the surface? 

Can't be too difficult, just make a brep with a hole in it and test for each line if they are in that brep or not.

This is for @MarcGrasshopper's definition:

For some reason, the definition only runs until you extract curves and then put it as a geometry for the geometry wrapper. Would you have any insight on why this might be?

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