algorithmic modeling for Rhino
this is a small script which introduces the meshFromPoints command.
Prior to using the script, make sure you've installed the MeshFromPoints plugin for rhino.
Place the attachment in your userObjects folder (C:\Users\yourUserName\AppData\Roaming\Grasshopper\UserObjects)
Hope you'll find it usefull
Many thanks to David Rutten and Giulio Piacentino.
(it will appear in your extra tab)
Well Tudor, thanks twice!!!
I'm working with metaballs, and the issue of constructing a surface or even a good mesh on the given 2d curves is well known and long treated with many discussions...
I think that the "marching cubes iso surface" or maybe even the subsequent "geometry wrapper" command of Millipede can be a wonderful solution, but to be honest not as fast as your component!
I definitely need to study Millipede too.
Glad it helped you out
can you upload your solution with millipede? I can't construct the surface/ mesh on the given 2D curves
It is indeed not the best way when you deal with a great amount of points ;)
Is there an updated version of this component.
When I try to use this with about 20000 points, there is a considerable delay in the response due to the loop where the point ID's are stored. Is there a way to avoid this loop and simply select the baked points without due regard to their respective ID's.
Hi! When I try to download this plugin the computer informs me that I don't have a program associated with this file to perform this action. Do you know which program can I download to be able to associate it with?
This plugin seems to generate an approximation of a shape enclosed by the mesh vertices. Is there, besides a marching cube type approximation, an exact way to create a mesh from points, the input points all ending up as mesh vertices?