generative modeling for Rhino
I have created a new definition for grasshopper that will import particle animations from Maya into grasshopper. Right now I only import two attributes, position as point and velocity as a vector. The script is open and easy to add any property you want to carry over. The idea behind the function is to use Maya ability to create “smarter” point cloud using forces and AI.
You can find the download and instructions on my site www.cerver.org
here is a VIDEO

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Permalink Reply by sevde boztepe on April 24, 2012 at 1:25pm Hi,
I also did not add rgbPP, maya automatically creates it. I follow each step that is needed but with the output there is a problem that I dont understand. Can you help me?
Permalink Reply by robert cervellione on April 24, 2012 at 7:30pm i corrected this issue a long time ago but i guess the download on my site was old. i have updated the file to fix this issue. also not that if you add comments in the "cerver tools"" group i will see the posts a lot faster
Permalink Reply by Julia Koerner on November 2, 2012 at 12:56pm hi Robert,
Is the download for the tool still available?
Best
Julia
Permalink Reply by robert cervellione on November 2, 2012 at 1:28pm yes it is available join the "cerver tools" group and you will have access to the current info. the script can be downloaded from my site www.cerver.org
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