Mapping a shape between two triangles - Grasshopper2024-03-28T17:17:30Zhttps://www.grasshopper3d.com/forum/topics/mapping-a-shape-between-two-triangles?commentId=2985220%3AComment%3A544897&feed=yes&xn_auth=noHi Guys,
Interesting Tread, I…tag:www.grasshopper3d.com,2012-05-23:2985220:Comment:6036972012-05-23T17:06:14.046ZMatt Gaydonhttps://www.grasshopper3d.com/profile/MattGaydon
<p>Hi Guys,</p>
<p>Interesting Tread, I have been trying to hack the code posted by Daniel so i can map a mesh form from one extruded rombus box to another but as soon as i rotate or move the target box in anyway the closest point logic seems to fail and the mesh form in side the box is destroyed.</p>
<p></p>
<p>Any thoughts</p>
<p>thanks matt</p>
<p>Hi Guys,</p>
<p>Interesting Tread, I have been trying to hack the code posted by Daniel so i can map a mesh form from one extruded rombus box to another but as soon as i rotate or move the target box in anyway the closest point logic seems to fail and the mesh form in side the box is destroyed.</p>
<p></p>
<p>Any thoughts</p>
<p>thanks matt</p> is there any description abou…tag:www.grasshopper3d.com,2012-02-27:2985220:Comment:5453112012-02-27T20:19:03.909ZMichael Pryorhttps://www.grasshopper3d.com/profile/MikePryor
<p>is there any description about the transformation matrix component so I can understand what its doing?</p>
<p>is there any description about the transformation matrix component so I can understand what its doing?</p> Very interesting discussion g…tag:www.grasshopper3d.com,2012-02-27:2985220:Comment:5450962012-02-27T19:40:54.472ZPieter Segerenhttps://www.grasshopper3d.com/profile/Pieter
<p>Very interesting discussion guys! <br/>Nice work Jacek and Daniel, the cow animation is awesome:) <br/>I am so going to play with this info asap:) Thanks.</p>
<p>Very interesting discussion guys! <br/>Nice work Jacek and Daniel, the cow animation is awesome:) <br/>I am so going to play with this info asap:) Thanks.</p> heehe... The cow jiggles lik…tag:www.grasshopper3d.com,2012-02-27:2985220:Comment:5448972012-02-27T18:26:47.882Ztazhttps://www.grasshopper3d.com/profile/taz
<p>heehe... The cow jiggles like jello!</p>
<p>heehe... The cow jiggles like jello!</p> Yeah, a toy-cow will do just…tag:www.grasshopper3d.com,2012-02-27:2985220:Comment:5448862012-02-27T17:37:48.084ZJacek Jaskólskihttps://www.grasshopper3d.com/profile/JacekJaskolski
<p>Yeah, a toy-cow will do just fine.<br/>Thinking about the possible uses of the mapping concept my mind got stuck on deforming/morphing. Thanks for un-stucking it with your collision detection idea!</p>
<p>Yeah, a toy-cow will do just fine.<br/>Thinking about the possible uses of the mapping concept my mind got stuck on deforming/morphing. Thanks for un-stucking it with your collision detection idea!</p> Will a cow do ?
(mesh from…tag:www.grasshopper3d.com,2012-02-27:2985220:Comment:5447122012-02-27T00:14:08.817ZDaniel Pikerhttps://www.grasshopper3d.com/profile/DanielPiker
<p>Will a cow do ?</p>
<p><iframe width="640" height="482" src="http://player.vimeo.com/video/37492012?autoplay=1" frameborder="0"></iframe>
</p>
<p>(mesh from here <a href="http://liris.cnrs.fr/meshbenchmark/">http://liris.cnrs.fr/meshbenchmark/</a>)</p>
<p>Will a cow do ?</p>
<p><iframe width="640" height="482" src="http://player.vimeo.com/video/37492012?autoplay=1" frameborder="0"></iframe>
</p>
<p>(mesh from here <a href="http://liris.cnrs.fr/meshbenchmark/">http://liris.cnrs.fr/meshbenchmark/</a>)</p> Thanks a lot for all the repl…tag:www.grasshopper3d.com,2012-02-23:2985220:Comment:5431272012-02-23T20:54:38.883ZSan Tutahttps://www.grasshopper3d.com/profile/SanTuta
<p>Thanks a lot for all the replies. Now I have lots of homework to do... I'll post with more questions or (hopefully) success stories.</p>
<p>ST</p>
<p>Thanks a lot for all the replies. Now I have lots of homework to do... I'll post with more questions or (hopefully) success stories.</p>
<p>ST</p> nice work!tag:www.grasshopper3d.com,2012-02-20:2985220:Comment:5402852012-02-20T05:23:28.331ZAndrew Heumannhttps://www.grasshopper3d.com/profile/AndrewHeumann
<p>nice work!</p>
<p>nice work!</p> Rhino4.0 compatible version o…tag:www.grasshopper3d.com,2012-02-20:2985220:Comment:5403882012-02-20T01:14:36.950ZJacek Jaskólskihttps://www.grasshopper3d.com/profile/JacekJaskolski
<p>Rhino4.0 compatible version of the above definition attached.</p>
<p>@Daniel - I'd like to give this def. a test drive, do you perhaps have a model of a horse? ;-)</p>
<p>Rhino4.0 compatible version of the above definition attached.</p>
<p>@Daniel - I'd like to give this def. a test drive, do you perhaps have a model of a horse? ;-)</p> I finally managed to put toge…tag:www.grasshopper3d.com,2012-02-20:2985220:Comment:5402532012-02-20T01:04:25.226ZJacek Jaskólskihttps://www.grasshopper3d.com/profile/JacekJaskolski
<p>I finally managed to put together a very simple VB.Net script which does it:</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768715131?profile=original" target="_self"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768715131?profile=RESIZE_1024x1024" width="721"></img></a></p>
<p>Definition attached. Unfortunately it works only on Rhino5, because it uses the matrix class and Rhino4 seems to have a problem with that.</p>
<p><em>Now when I'm writing this I realise that this can be easily avoided by substituing the matrix type with rhino.geometry.transform type…</em></p>
<p>I finally managed to put together a very simple VB.Net script which does it:</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768715131?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768715131?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p>Definition attached. Unfortunately it works only on Rhino5, because it uses the matrix class and Rhino4 seems to have a problem with that.</p>
<p><em>Now when I'm writing this I realise that this can be easily avoided by substituing the matrix type with rhino.geometry.transform type and it should run on 4.0. I've started off with the 2d case using a 3x3 matrix, so that's why I needed the broader class.</em></p>
<p></p>
<p>Thanks to <a href="http://www.grasshopper3d.com/forum/topic/listForContributor?user=2agwc9vbah7e9" target="_blank">Giulio</a> & <a href="http://www.grasshopper3d.com/forum/topic/listForContributor?user=3a9gqhcky7g6b" target="_blank">Andrew</a> for <a href="http://www.grasshopper3d.com/forum/topics/matrix-datatype-in-rhinocommon?commentId=2985220%3AComment%3A540000" target="_blank">helping me understand</a> the matrix syntax!</p>