generative modeling for Rhino
Is there any way to get meshes to collide with themselves as they move about?
Perhaps there is a built in function that I am missing, or a way of recursively checking for collisions with Horster...or some other more interesting way....
Thanks...I will try that approach. I am trying to have get the mesh to avoid colliding with itself, so I will use the PLaw component on the vertices of the mesh itself.
I 'll let you know what happens :)