I'm intersecting multiple lines with multiple surfaces. Is there a way to isolate which surfaces has the most intersections? I'm trying to set up a system where it pulls toward the greatest density of surfaces. I've looked at using closest point, as plan B, but even with messing with flattening and grafting it still returns all of the intersection points. I'm trying to do this without having to do intersections for each surface because the completed model will have over a hundred surfaces.