Hydrostatic Pressure in Kangaroo 2 - Grasshopper2024-03-28T09:49:59Zhttps://www.grasshopper3d.com/forum/topics/hydrostatic-pressure-in-kangaroo-2?groupUrl=kangaroo&feed=yes&xn_auth=noThis really helped thank you!…tag:www.grasshopper3d.com,2018-01-26:2985220:Comment:18809302018-01-26T11:19:16.858ZAnnie Locke Schererhttps://www.grasshopper3d.com/profile/AnnieLockeScherer
<p>This really helped thank you! I'm playing a bit calibrating the model - how does one find the actual K multiplier value other than the my current method of eyeballing it?<a href="http://storage.ning.com/topology/rest/1.0/file/get/2769352630?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769352630?profile=RESIZE_1024x1024" width="721" class="align-full"/></a> </p>
<p>This really helped thank you! I'm playing a bit calibrating the model - how does one find the actual K multiplier value other than the my current method of eyeballing it?<a href="http://storage.ning.com/topology/rest/1.0/file/get/2769352630?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769352630?profile=RESIZE_1024x1024" width="721" class="align-full"/></a> </p> Hi Annie,
Attached is an exa…tag:www.grasshopper3d.com,2017-10-19:2985220:Comment:18355332017-10-19T12:08:02.197ZDaniel Pikerhttps://www.grasshopper3d.com/profile/DanielPiker
<p>Hi Annie,</p>
<p></p>
<p>Attached is an example of a hydrostatic pressure goal in Kangaroo2.</p>
<p>It calculates the pressure, then applies a multiplier based on the depth below the fluid surface height.</p>
<p>Here I've shown it used to model buoyancy, with an inflated ball floating on water, so I've flipped the normals, to make the water pressure push inwards. If the fluid is on the inside though you wouldn't need to do this flip.</p>
<p>Like pressure, the input needs to be a triangulated…</p>
<p>Hi Annie,</p>
<p></p>
<p>Attached is an example of a hydrostatic pressure goal in Kangaroo2.</p>
<p>It calculates the pressure, then applies a multiplier based on the depth below the fluid surface height.</p>
<p>Here I've shown it used to model buoyancy, with an inflated ball floating on water, so I've flipped the normals, to make the water pressure push inwards. If the fluid is on the inside though you wouldn't need to do this flip.</p>
<p>Like pressure, the input needs to be a triangulated mesh.</p>
<p></p>