generative modeling for Rhino
I want to create a halftone pattern like in the image below.
As inputs I imagine using a grid of points and assigning a value to each point to control the amount of black/white.
What I ultimately want to do is to control the pattern (on a facade) and decide which areas are white (transparent) and which are black (opaque). The final output will be a vector-drawing of the pattern.
Does anyone know how to go about this? I guess the tricky part is the gray-zone were the pattern shifts from black to white dots.
The same thing works one dimension up too ;)
I see this is an old discussion but I'm quite interested in the definition shown here. Does anyone have an updated version of this halftone pattern definition?
Thanks a lot!