generative modeling for Rhino
I'm pretty new to GH and I'm attempting to model a bird nest-type structure, basically an aggregate of boxes that are randomly arranged along a surface - does anyone know if this is possible and does anybody out there know the best way to approach this? Any help would be great!
Can you post a visual reference?
Thanks for the speedy reply. I'm basically trying to model the "Bird's Nest" stadium at a panel scale, rather than as a structural system, in order to create a skin system that mimics the aesthetic and environmental attributes of a bird nest. Also, the skin needs to be integrated with an attractor-point based element to enable it be responsive to internal events. Does this make sense? Any help you could offer would be great!
did you solve the problem? would you send me your definition? cheers