generative modeling for Rhino
Does anyone know how to use the Falloff function in the custom spatial deform component, i have been able to get the spatial deform to work great with an random set of number but as soon as the numbers are sorted the highest numbers over power the surrounding motion vectors and shift the whole mesh in one direction.
Does this help?
Not Really, sorry. I had read that post among others so understand the logic just now trying to understand how to control the distance that a vector can influence its neighbours. I have just tryed using the expresion that Michael used to create this image : http://www.grasshopper3d.com/photo/spatial-deform-shell?context=latest
Which seems to smooth out the deformation if the numbers are random but not if they are sorted so still would like to understand how this expression is converted into field of influence. As would like to use the deformation to form find with Ecotect Data