Grasshopper

algorithmic modeling for Rhino

Hi, I'm hoping to create an urban plan that uses a few rules to determine the placement of different typologies of buildings.

The constraints would be the main paths of movement and how the different typologies relate to one another (proximity, preferred neighbours etc). 

If you have any advice on which plug-ins to research that'd be greatly appreciated! I think it needs to be behavioural design or generative agents but I don't really know the keywords to describe what I need when searching or which plug-ins address this type of thing.

My end goal would be to track how a map would change as more buildings are added/removed over time.


Thanks!

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Replies to This Discussion

Can you give an example of how you would like to formulate these rules? What level of control do you want? Are they local or global? Do you want to be able to embed custom code (python, C#) in the rules?

I'm not too sure about actually formulating a rule-set - I don't really know what options I have. I was imagining something like IF statements in excel but I'm not sure if that's the best way to go.

The design incorporates several modules of varying sizes/program and the main parameters would be dictating the number of each and how they interact or are prioritised next to each other within the framework of site boundary/paths etc. In this case I think having global rules that apply to buildings of the same type would be fine. 

I don't know about embedding custom code as I don't have any prior experience on the matter but if it'll make life easier and there are tutorials then I'd be interested.

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